» md.toolkit
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md.toolkit

tool

about

  • md.toolkit is intended to be a "utility patch" which you put in your root and it helps you patch faster.
  • currently this only contains a patchlet manager and a simple args.txt editor but a patch minifier/compressor and some node alignment tools are planned too.

installation

  • put the "mdtk" folder anywhere and put "mdtk.v4p" in your root or in a regular patch.

so Space + LeftClick or use the thumb buttons on any vvvv window (except renderers) to display the toolkit's menu

patchlets:

  • they're stored in list files (the example is .v4pll but it can be anything) and contains the patch xml of all stored patchlets and the selected one is added to the patch with the copy/paste mechanism. click on "Patchlets..." in the toolkit's menu and click on your desired patchlet to insert it in the current patch.
  • to add your patchlets to the currently active list select and copy your nodes open the toolkit's menu and click "Add Patchlet", name it something in the textbox and confirm it with Enter. to cancel press Escape.
  • you can change the list file-on-the fly by pressing "Set patchlet list file". open an existing file or create a new one (by just writing something in the "File name" textbox what isn't there) multiple files isn't supported yet.
  • removing or modifying patchlets isn't supported yet either you have to do it manually in a text editor
  • the current "common.v4pll" example list is just a few very common node combinations i could come up with but i'm sure you can add way more to yours and i will add more by time meanwhile i'm patching

args.txt

  • it's simple as a rock: you can turn on or off default arguments for vvvv in args.txt. but it doesn't count with arguments which isn't listed there and currently it overwrites the whole args.txt if you switch something in the menu. so if you have some boygrouping arguments in args.txt don't touch this submenu
  • download

    mdtk1.0.zip
    27.12.12 [06:25 UTC] by microdee | 750 downloads
    initial version
    Show 1 older revisions

    Older Revisions

    mdtk1.01.zip
    27.12.12 [22:03 UTC] by microdee | 506 downloads
    bugfix

d0this 28/12/2012 - 16:01

cool thats pretty handsome :).
How many times i have typed Renderer, now its just 3 clicks ha!

alg 01/02/2013 - 01:36

Very interesting, thank you

vjc4 21/03/2013 - 14:43

Wow i just made it work!!! what can i say, its just what i was looking for,,, i have a lot of nodes that i allways do again and again, this seems to be a quick way of saving time!
Great contribution!

mrboni 24/09/2013 - 20:17

Beta 31 - gui works but no patchlet appears on selection -

 ERR : Exception occured in TMPluginWrapperNode.Evaluate: Input string was not in a correct format.

Any idea?

microdee 25/09/2013 - 10:46

discovered: keyboard using the old format. ok not that easy to fix. probably i will rewrite it at some point.

anonymous user login

Shoutbox

~7d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~20d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~20d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~21d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~23d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~23d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~30d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1