» md.toolkit
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md.toolkit

tool patchlet utility

about

  • md.toolkit is intended to be a "utility patch" which you put in your root and it helps you patch faster.
  • currently this only contains a patchlet manager and a simple args.txt editor but a patch minifier/compressor and some node alignment tools are planned too.

installation

  • put the "mdtk" folder anywhere and put "mdtk.v4p" in your root or in a regular patch.

so Space + LeftClick or use the thumb buttons on any vvvv window (except renderers) to display the toolkit's menu

patchlets:

  • they're stored in list files (the example is .v4pll but it can be anything) and contains the patch xml of all stored patchlets and the selected one is added to the patch with the copy/paste mechanism. click on "Patchlets..." in the toolkit's menu and click on your desired patchlet to insert it in the current patch.
  • to add your patchlets to the currently active list select and copy your nodes open the toolkit's menu and click "Add Patchlet", name it something in the textbox and confirm it with Enter. to cancel press Escape.
  • you can change the list file-on-the fly by pressing "Set patchlet list file". open an existing file or create a new one (by just writing something in the "File name" textbox what isn't there) multiple files isn't supported yet.
  • removing or modifying patchlets isn't supported yet either you have to do it manually in a text editor
  • the current "common.v4pll" example list is just a few very common node combinations i could come up with but i'm sure you can add way more to yours and i will add more by time meanwhile i'm patching

args.txt

  • it's simple as a rock: you can turn on or off default arguments for vvvv in args.txt. but it doesn't count with arguments which isn't listed there and currently it overwrites the whole args.txt if you switch something in the menu. so if you have some boygrouping arguments in args.txt don't touch this submenu
  • download

    mdtk1.0.zip
    27.12.12 [06:25 UTC] by microdee | 603 downloads
    initial version
    Show 1 older revisions

    Older Revisions

    mdtk1.01.zip
    27.12.12 [22:03 UTC] by microdee | 408 downloads
    bugfix

d0this 28/12/2012 - 15:01

cool thats pretty handsome :).
How many times i have typed Renderer, now its just 3 clicks ha!

alg 01/02/2013 - 00:36

Very interesting, thank you

vjc4 21/03/2013 - 13:43

Wow i just made it work!!! what can i say, its just what i was looking for,,, i have a lot of nodes that i allways do again and again, this seems to be a quick way of saving time!
Great contribution!

mrboni 24/09/2013 - 19:17

Beta 31 - gui works but no patchlet appears on selection -

 ERR : Exception occured in TMPluginWrapperNode.Evaluate: Input string was not in a correct format.

Any idea?

microdee 25/09/2013 - 09:46

discovered: keyboard using the old format. ok not that easy to fix. probably i will rewrite it at some point.

anonymous user login

Shoutbox

~2h ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~1d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~2d ago

sinao: one side

~2d ago

sinao: How to apply texture only on one of a cube?

~2d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~6d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~6d ago

microdee: what's BC7?

~6d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows