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Leap Pack

pack device leap pack


These nodes use the 2.1 and newer sdk of Leap with nearly all features it can have in an alternative approach to the current Leap implementation.

Installation: put it in the packs folder
Instructions: start girlpower.v4p


  • both for x86 and x64
  • now frames can be managed individually
  • which means you can retrieve earlier frames too
  • which also means you can serialize it
  • which again means you can save it to disc or send it over udp/tcp/sharedmemory/etc.
  • saving to disc part: now there's a Record/Player module pair
  • and finally: raw images! (which however doesn't get serialized :( )
  • download

    06.11.14 [04:57 UTC] by microdee | 1881 downloads
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    Older Revisions

    21.08.14 [02:20 UTC] by microdee | 433 downloads

velcrome 23/08/2014 - 01:46

raw depth image data is looked forward to ;)

microdee 23/08/2014 - 16:36

@velcrome: if you want to play with it it's up on github, it's not depth though, only stereo infrared.

vjc4 08/10/2014 - 04:53

Great stuff!!
just one thing,,, I can open the patch, works just fine... but only if i open the patch as the first patch of vvvv... if I put the example patch inside anotherproject, all nodes are red... If I drag the Dll inside the project, the nodes are listed, but they apear without any pin and in red...

microdee 08/10/2014 - 15:40

whoa! can you enable exception dialogs and see what's its problem? also try this too: https://github.com/microdee/VVVV.Packs.mcro/tree/master/nodes/Plugins/Leap

fatalex 27/10/2014 - 16:00

Thanks a lot for this, looks like a big improvement on the previous implementation.
I've got the help patch working enough to understand how to use the leap nodes, so thats the main thing, but just out of curiosity, and because suppress diagonals looks like it would be useful, how to get the missing nodes from your github and where do i put them?

thanks again

eps 03/11/2014 - 04:04

any clue by chance when x64 may be ready?

microdee 05/11/2014 - 18:49

oh I was just lazy let me compile one!

TwoBeAss 20/11/2014 - 16:16

is it possible to use more than just one leap controller ??

microdee 20/11/2014 - 23:15

i don't think so, it's a limitation of their api (the last time i've checked)

solroo 19/05/2015 - 15:59

Hi microdee!
I would like some help, because I don't see how can i get the tool information (specifically, position and orientation). It is possible to obtain it from gestures, but not the rest of the time (since tool pointable doesn't belong to a hand). Any idea?

Thanks in advance!

microdee 20/05/2015 - 17:39

hmm i didn't know that tools are not children of a hand, but that explains why i haven't seen them. anyway as I can remember there's a way to get all the pointables ffrom the frame but I didn't wrote a node for it. well i will write a node for it then.

solroo 21/05/2015 - 14:13

Hi again microdee,
The idea is that you can get the tools directly from a frame. I created a dynamic plugin based on your code (I am to lazy to recompile your entire project).

I attached my code, it is basically your Frame implementation, but it also exposes the Tools available on the Leap.frame. (note that the group is "Leap Tool" instead of "Leap" in order to have both available without conflicts). After, the tools are just pointables without a parent.

microdee 24/05/2015 - 17:00

cool! if you can send a pull request to https://github.com/microdee/VVVV.Packs.mcro that would be awesome! (it's maintained here but i will create a new repo for it)

solroo 27/05/2015 - 10:07


microdee 30/05/2015 - 15:00

merged, thanks! i will do the separate repo thing on monday

newemka 02/10/2015 - 10:42

I just received a Leap motion, no red nodes but nodes without inputs or outputs :/
What am I doing wrong?

differ 24/02/2016 - 19:43

I am in the same situation, all I get is red nodes, im running the 64 bits version

joreg 24/02/2016 - 20:16

@differ alternatively you can try the new leap nodes that are now included in the alpha downloads.

anonymous user login


~1d ago

joreg: and also tomorrow, July 23rd: vvvv meetup in #berlin 11-berlin-vvvv-meetup-new-space creativecoding #visualprogramming

~6d ago

joreg: In case you missed: We're starting with free bi-weekly introductions to #vvvv next week in #berlin free-vvvv-intro-workshops-this-summer-in-berlin #creativecoding

~7d ago

guest: uno|https://platform.uno/

~14d ago

joreg: @beyon too bad. but from now on we have a fixed schedule: every 4th tuesday in the month! hope this helps to plan evvvveryones visits

~14d ago

beyon: joreg: ah, bad timing, I would be happy to attend but I doesn't look like it will work out

~14d ago

joreg: @beyon any chance you can add 2 days to stay? would be great to have you at the (not yet announced) #vvvv meetup on the 23rd!

~14d ago