» Ivan's project template
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Ivan's project template

demo multitouch design demo application interface GUI automata tool
Credits: current: bo27,ivan.rastr former: unc,vnm


To use the template, vvvv must be equiped with addonpack and DX11 Pack.

  1. Unpack the archive to your hard drive
  2. Copy the vvvv into \APP\_VVVV\ folder, e.g. \APP\_VVVV\vvvv_50beta36_x64\
  3. Change START paths in the .bat files according to the actual vvvv version (by default it is vvvv_50beta36_x64)
  4. Use developer.bat to run the project with patch and comments or RUN.bat to run the project in shutup mode (this also will kill the Windows explorer).

List of shortcuts:

  • F8 - toggle fullscreen
  • F9 - Open settings server (Chrome-based)
  • F10 - toggle debug info
  • F12 - reset to idle from any state
  • ESC (Hold) - kill the app

Mouse input is on by default, to use with touch screen, first open config.ini and find

"Mouse": [

and change to

"Mouse": [

The contribution is free for use, but comes with no support.
Please contact us for commercial support.


24.06.18 [14:43 UTC] by bo27 | 106 downloads
Template with comments and few examples

Noir 24/06/2018 - 18:07

Well done!
Thanks for sharing

parabola 25/06/2018 - 15:59

Thanks mate!
Will try it

u7angel 26/06/2018 - 14:00

nice template, i can see some similarities to our template structure. definitely inspiring.
any reason why you still use the old automata ?

colorsound 26/06/2018 - 16:05

good work ¡¡ thanks.

sebescudie 28/06/2018 - 10:36

this is madness, thanks for sharing!

bo27 28/06/2018 - 10:49

@u7angel Hi! Thanks for appreciation! I think every professional user / company has similar template and all together we have a chance to create "The Template"

You made the great tool - it already has tools like GetState and ResetToState which were in our todo list for too long, but when I started with the new Automata I found two things:
1/ I'm too conservative about ctrl-z/ctrl-c/ctrl-v
2/ We actually use a different method of logic parsing into vvvv, so the new version isn't save much time for us. I'll try to explain:

We use a keyword to describe a state. Let's say "Game" is a key word. Next we create many substates like "Game-Idle", "Game-Pause", "Reset-Game" etc.
Please have a look at the pic I made for the example:

Next we use  Sift (String) with Comparison set to "ContainsAny" so all of the states will give us the single "State-Game" with single transition.
Next we use =(String) or  Sift (String) with Comparison set to "MatchesAny" to define exact substates like "Game-Pause", "Reset-Game" etc.

Note to Reset-Game and Set-Game with 0 time transition. For vvvv they work like 1 frame bangs, but they are very different of TogEdge and different of another in-out/change bangs, because they are solid defined states. So we can get as many bangs as needed, while staying in the same state "Game" with no extra AND OR NOT patching.

With this method we can make changes much easier and faster. Thing like

"You made the great job, but could you please add pop-up here and there? And could you please go from this section directly to that section whitout the menu we have in all other sections? And you must coomplete it by tomorrow, please!"

now comes much-much easier and not a problem for us and a client anymore.

u7angel 28/06/2018 - 11:39

@bo27 , so if i understand you right, you want some state grouping, something like nested statemachines in states or even simpler: regions. to sort of group states and tell wether the active state belongs to a certain group of states, right ?

if so, yes this is on my list, we need that too. just working out what would be the most intuitive way of defining this. in the end, you would'nt need all this sift stuff.

bo27 28/06/2018 - 11:53

@u7angel yes, you're right! great minds think alike!

In our todo list is something similar to GetState plugin from your Automata, but with access to nested states and probably with auto S node generator (same as we done with configurator from the Template).
But we don't even start it yet.

metrowave 28/06/2018 - 12:40

Thanks for this!

anonymous user login


~20h ago

woei: everyone who likes or has to work with 3d models: something you might wanna try scenegraph

~3d ago

tonfilm: Saving and loading your own data types to disk was never easier: vl-serialization #vvvv #vl #dotNet #visualprogramming

~5d ago

stulloyd: @dominikKoller my little brother works for them.

~9d ago

vasilis: @readme I already did this...but when I reopen my patch and make some changes I press save all..and then the same again. It opens 2

~10d ago

readme: vasilis, Alt+R in your vvvv instance, delete it from vvvv root, save. Otherwise vvvv loads up the patch by default.

~10d ago

vasilis: And even if I go in the root patch and delete them. when i save my patch again it duplicates.

~10d ago

vasilis: Anyone know why when I save my patch and close vvvv, when I try again to reopen it, it opens two patches (two the same)?