» C4D2vvvv
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C4D2vvvv

module
Credits: Geometrica Studio

about

Video Tutorial

Simple and useful way to get the camera perspective from C4D software.
Very useful for facade projection mapping and to integrate vvvv with pregenerated content.
Full camera animation support with the help of xml.
Original 3d scene included for testing purposes.
to come:
Im starting to adapt the camera script, to the lights and vertex positions in geometry, to create bidirectional framwork between both applications in graphic production, any advice will be welcome.

download

C4D2VVVV 2.0.zip
26.02.13 [17:03 UTC] by geometrica | 1530 downloads
v 2.0 -Added full animation support from camera, and xpresso script to export to xml
Show 1 older revisions

Older Revisions

C4D2VVVV.zip
21.02.13 [00:21 UTC] by geometrica | 602 downloads

alg 21/02/2013 - 12:36

Waiting for 3ds and blender support. Also, would be nice to have oposite, VVVV2Software way.

Alec 21/02/2013 - 15:26

+1 for VVVV2Software way!

Noir 21/02/2013 - 17:52

+1

catweasel 25/02/2013 - 20:20

http://www.colour-burst.com/2013/02/projector-calculator-for-cinema4d/
I've just made a lens ratio calculator for c4d that might fit nicely in this thread, lets you get the ratio from a c4d camera, and also set the angle of view from a lens ratio...

colorsound 25/02/2013 - 20:55

bien hecho ¡¡ , thanks ;D

Geometrica Studio 25/02/2013 - 22:33

very nice catweasel! i try something like this time ago, without success,im trying to get camera animation in xpresso and export to an xml file to have access to animation with xfiles.

crash 26/02/2013 - 22:05

thanks 4 sharing

I_am_from_Chile 29/01/2015 - 20:46

Great THX very much, Cinema is the best! ( after VVVV of course)

Aurel 19/06/2017 - 11:41

Just try with 64 bit version but Tiny is not supported anymore.
Finally just putting out the first line of XML file :
<?xml version="1.0" encoding="UTF-8"?>
and connecting directly the Reader to Xpath make the patch working with 64 bit VVVV version.

joreg 19/06/2017 - 17:22

@Aurel the actual problem here is that the .xml file the patch is loading is corrupt. so ideally this would be fixed, because then the Tidy (XML) node wouldn't be necessary at all. here it is only used to workaround the initial problem of the corrupt file.. maybe @geometrica an help?

CeeYaa 19/06/2017 - 18:42

A workaround for lazy people
I start c4d2vvvv with vvvv_45beta33.7 connect a writer to the outputPin of TIDY and save a new XML
so you have a TIDY xml for the new vvvv

anonymous user login

Shoutbox

~29d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~30d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?