Credits: Geometrica Studio
Simple and useful way to get the camera perspective from C4D software.
Very useful for facade projection mapping and to integrate vvvv with pregenerated content.
Full camera animation support with the help of xml.
Original 3d scene included for testing purposes.
Im starting to adapt the camera script, to the lights and vertex positions in geometry, to create bidirectional framwork between both applications in graphic production, any advice will be welcome.
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Waiting for 3ds and blender support. Also, would be nice to have oposite, VVVV2Software way.
+1 for VVVV2Software way!
I've just made a lens ratio calculator for c4d that might fit nicely in this thread, lets you get the ratio from a c4d camera, and also set the angle of view from a lens ratio...
bien hecho ¡¡ , thanks ;D
very nice catweasel! i try something like this time ago, without success,im trying to get camera animation in xpresso and export to an xml file to have access to animation with xfiles.
thanks 4 sharing
Great THX very much, Cinema is the best! ( after VVVV of course)
Just try with 64 bit version but Tiny is not supported anymore.
Finally just putting out the first line of XML file :
<?xml version="1.0" encoding="UTF-8"?>
and connecting directly the Reader to Xpath make the patch working with 64 bit VVVV version.
@Aurel the actual problem here is that the .xml file the patch is loading is corrupt. so ideally this would be fixed, because then the Tidy (XML) node wouldn't be necessary at all. here it is only used to workaround the initial problem of the corrupt file.. maybe @geometrica an help?
A workaround for lazy people
I start c4d2vvvv with vvvv_45beta33.7 connect a writer to the outputPin of TIDY and save a new XML
so you have a TIDY xml for the new vvvv