» ZF - CES 2016 - Concept Cockpit
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ZF - CES 2016 - Concept Cockpit

credits cppstudios,colorsound

ZF - CES 2016 - Concept Cockpit The ZF Concept Cockpit offers a virtual experience of innovative future vehicle technology. 8 Minutes of CG content and an application for evaluating and controlling real vehicle components were developed. The content is presented on a 4K curved display and a “halved” full-HD display. A real-time video engine is used for playback, as well as for controlling and monitoring the vehicle components.

ZF - CES 2016 - Concept Cockpit

The entire technology is integrated within a compact space inside a futuristic cockpit, allowing it to be quickly and easily activated. The Concept Cockpit contains a collapsible and flexible steering wheel with hand recognition, a haptic touch interface, a face recognition system, a steering unit to identify BLE tags, belt buckles with comfort functions and tensioning retractors. The components and their functions are incorporated within the demonstration and permanently monitored and regulated by a specifically-designed controller, adapted to the requirements of the multi-media presentation.

Over 60 passengers a day take their seats in the cockpit, guided by a CG avatar through the concepts and visions of driving in the future. The avatar takes the form of a CG character, which has been specifically designed for the cockpit and given voice by actors recorded in CPP’s sound studio. The Cockpit is completed by a surround-sound design for traffic noises and sound effects.

colorsound, Tuesday, Jan 24th 2017 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~7d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~2d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~10d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~13d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~21d ago

ravazquez: Happy new year!

~21d ago

sunep: Happy new year everyone!

~25d ago

ggml: confirmed. thanks

~25d ago

david: @ggml fixed. please try again.

~25d ago

joreg: @ggml confirmed. we'll investigate..