» vveekend vvorkshop 15: Machine Learning Part 2
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vveekend vvorkshop 15: Machine Learning Part 2

Who motzi
When Sun, May 1st 2016 - 17:00 until Sun, May 1st 2016 - 17:00

This vveekend we will dive deeper into the topic of machine learning and show you some examples of doing classification tasks from inside VVVV using the MachineLearning pack. Machine Learning can be supportive for your work in many different ways, especially for recognizing stuff from data automatically. This can speedup many creative processes as you don't have to spend hours to get to know your data but just let the computer do the work for you.

Some theoretical background of what is actually happening here inside will be provided along on the way and help you to get a deeper understanding of the idea of where Machine Learning can actually be useful for you.

Join us at 5PM CEST tomorrow (Sunday, 1st May) at
https://youtu.be/XtYRMjJcrwA

microdee, Saturday, Apr 30th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~10d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~23d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~23d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~24d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~26d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1