check Shaders / Effects ex9.effect.template and how HLSL's syntax is. If I understood right your question, every variable you declaring in the beginning of your code works as an input slice (single Input) otherwise you may need to create an Array[] , for spread input.
check Shaders / Effects ex9.effect.template and how HLSL's syntax is. If I understood right your question, every variable you declaring in the beginning of your code works as an input slice (single Input) otherwise you may need to create an Array[] , for spread input.