» Midi Output Modules Cleanup
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Midi Output Modules Cleanup

Made a little cleanup of the midi output modules.

Renamings:
MidiCtlOut (Devices) -> MidiControllerOut (Devices)
MidiPgmOut (Devices) -> MidiProgramOut (Devices)

There were two midi note out modules, i renamed one to MidiNoteOut(Devices Bang), check the help patch to see the difference between the two.

And the two MidiControllerOut modules are merged, it has a bool to enable the send on change behavior.

All modules use midi channels 0-15 now.

This might break some midi patches of you. very sorry, but its clean now.
If you encounter any problems, please check the midi channel and whether you have the correct module loaded.

happy midi,
tf

tonfilm, Monday, Jan 28th 2013 Digg | Tweet | Delicious 0 comments  
  • 1

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Shoutbox

~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?