we'd like to share our latest VVVV / VL project.
In collaboration with ART+COM. We breathed life into a kinetic installation, which explores a dynamic interaction between the digital and the physical. In this choreography the screens interact with generative images and vice versa in real time.
More information and project video:http://schnellebuntebilder.de/projects/inspiration-wall/
All the visuals are procedurally created in VVVV to interact with the movement of the screens.
We researched a couple of generative algorithms and approaches for this project and implemented a deferred shading pipeline for raymarched content. This was used for 3D reaction diffusion and growth systems and also to shade the 3D fluid system we've been developing over the last year.
lasal supported us with a couple of conents. A fair part of the project was implemented in VL. For example the pre-simulation of the screen movements, which ensured valid driving data for the motors. We also used the VL based timeline of lasal and implemented a content switcher system in VL, which selected contents based on a set of rules and distributed scene parameters like colors between the content patches.
very nice, great shader work!
just that: wow!
super schick. first time i actually like raymarched stuff. looks tasty rather than the usual weirdo tech demo stuff.
edit: and please post the timeline (screenshot), i'm mega interested :)
awesome yes !
beautiful, crazy shit - WOW
Taking the cake.
I am so impressed by the video. OMG
thanks for your kind words, everyone!
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