» ICH² - 360° Intermedia Dance Performance
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ICH² - 360° Intermedia Dance Performance

a very late post to the gallery, 4 years too late. this was my first vvvv project and the first dome system based on vvvv.

ICH² (Me to the power of 2) is an interactive dance performance especially developed for fulldome planetariums. The performance combines expressive modern dance and 360° interactive motion graphics.

In this way ICH² is a very unique piece of the emerging genre called Digital Theatre, in which digital media technology enables alterable and imersive stage settings. Technical Setup using VVVV Fulldome Renderer.

A Cooperation of Muthesius Academy of Arts, Mediadome Kiel and Ballett Kiel, Germany.

hiRes videos
vimeo video (with english subtitles)
vvvv.org image site

u7angel, Tuesday, Mar 30th 2010 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~11d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~25d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~25d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~25d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~27d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~27d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~27d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~28d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1