» HD Video Rendering With Realtime FFT Data
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HD Video Rendering With Realtime FFT Data

This littel project fits qite nice besides the previous two. its a video rendered in non realtime in 3840x2400. it uses realtime recorded sound analysis data during the rendering to generate the shapes.

tonfilm, Thursday, Mar 8th 2007 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~7h ago

joreg: @barbarerik it is a VL example which you could adapt to gamma

~12h ago

barbarerik: @joreg I meant in Gamma

~5d ago

joreg: @barbarerik maybe this one helps: vvvv-beta\girlpower\VL\Curves\SplineTree

~5d ago

barbarerik: Can somebody point me to example how to Bezier in Gamma? some example of how to connect nodes. Thanks

~6d ago

karistouf: @joreg, thank you

~6d ago

joreg: @karistouf there are no freeframes in x64 but you can use Contours via VL.OpenCV in VL!

~6d ago

karistouf: is there any contour.dll (FreeFrame) in x64 ? thank you

~8d ago

joreg: @qoupas i'm afraid this is a rather unspecific question. please start a forum thread with more details so we can help you.

~8d ago

qoupas: Hi, which nodes to use to parse real time data from a webpage ?