» dx11.particles showreel
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dx11.particles showreel

Watch on Vimeo

DX11.Particles is our very own tool for great visuals and animations. We asked some friends to try out the software. The show reel above is showing some of the awesome results by antokhio, blenderich, tmp, everyoneishappy, korai, noir, schnellebuntebilder and superbien.

With DX11.Particles we created a cutting-edge computational tool that generates, animates, controls, and interprets pointclouds and particle systems. With its wide array of possible behaviours and advanced grouping methods, DX11.Particles offers a wide spectrum of great visual aesthetics to make sure the audience or users never get bored. It allows us to both generate or finely detect and track physical objects and bodies in 3D space, interpreting them as ever-changing clouds of three-dimensional pixels, and process either blazingly fast on any modern graphics card. The technology allows the usage of Microsoft’s Kinect camera to obtain and process 3D data in real-time, to find meaning in space. DX11.Particles scales well because calculation is done by the GPU. Additionally, even multiple point clouds can be pre-filtered and joined through your local network. That’s why for larger setups we can easily combine multiple computers and fuse many cameras and perspectives in one application.

We decided to release the code, so other people can learn and benefit from it, too.
For commercial use; however, please contact us at license (at) intolight.de

Download particles: dx11.particles
More Information: http://bit.ly/dx11particles
Thanks go out to CVBOX for his track "i.v.Box" (released on Uncanny Valley).

Intolight, Tuesday, Mar 21st 2017 Digg | Tweet | Delicious comments on vimeo  
neoshaman 23/05/2017 - 09:03

JUST AWESOME!

The reel looks amazing. Are they any tutorials planned in near feature besides the girlpower patches?

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable