» Code and choreography intersection Workshop
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Code and choreography intersection Workshop

Who lasal, princemio
When Tue, Nov 11th 2014 - 10:00 until Thu, Nov 13th 2014 - 19:00
Where MIRA Festival, Fabra i Coats, Barcelona, Spain

Analysing and visualising space and movement. 

How do we develop a meaning of algorithms? How do we develop a meaning of movement? 
What does it mean when they collide? 
We want to explore, discuss and share different approaches to weave digital 
visualizations into dance in an unpretentious way. In this 3 days workshop we will show several 
ways of interaction between the moving object and the digital media.  
 
We want to create a laboratory atmosphere in which performers as well as coders can 
find a common ground to work together and benefit from each others insight and 
perspective. 
 
This workshop is about the intersection of code and choreography. It will cover principles 
about how visualization, motion analysis and choreography can come together in a 
contemporary context. 
 

Contents 

Motion and space analisys: 

We will explore different computer vision motion tracking technics using 2D and 3D 
cameras, talk about the aspects to consider in the building of an interactive environment, 
and also show other less common examples of motion and position capture processes. 

Data representation: 

In this point we will explain and work on different motion visualization technics and its 
representation on the space, and also we would like to show some uses of motion data 
beyond the most common ways (movement and sound, reactive light installations, motion 
visualization using physical objects...). 

Choreography in contemporary context: 

The core part of the workshop, in which we will combine motion analysis, its visualization 
on the space and some choreographic concepts, and also we would like to discuss about 
how digital media and performative arts are related in the post digital era, in order to 
explore with the participants new ways to collide both disciplines. 
Depending on the participant´s level (or interest) we will go deeply into the several points. 

Requeriments for the participants: 

An interest into performance, movement, choreographic decisions and playful investigations. 
Basic programming skills in VVVV, processing, or openframeworks, but we prefer VVVV 
Computer with the software of your choice installed. 
Web cameras, kinect, are welcome and we will work mainly with these devices (drivers 
installed is a plus). 
Leap motion, Oculus rift, arduino, motors, DMX, lights, game pads, and MIDI controllers, 
are welcome but we assume that you know how to use it. 

Workshop leaders:

Princemio
http://princemio.net/
Lasal
http://aristidesgarcia.tumblr.com/

More info:

http://www.mirafestival.com/en/workshops/

lasal, Tuesday, Oct 21st 2014 Digg | Tweet | Delicious 3 comments  
DiMiX 23/10/2014 - 16:45

I would love, but can not attend.
do you plan make similar @ node15?

metrowave 24/10/2014 - 20:06

@lasal, I know you'll be busy with the popular 'Paper cutting and folding' workshop, but please, please do this one too at Node15... OK?

kopffarben 24/10/2014 - 21:42

oh this would be fine, because Barcelona is far away :)
So @NODE15

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Shoutbox

~2d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~3d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~3d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~4d ago

~5d ago

~6d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~6d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~6d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~6d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv