» Augumented mural painting mapping Argo for BLIK BLIK festival 2017
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Augumented mural painting mapping Argo for BLIK BLIK festival 2017

credits microdee for emeshe

argo

Themed around dog that was saved from this building doring huge flood in Pilsen, Czech Republic. Water is simulated in blender then played as series of mashes encapsulated in FBX file, worked like a charm but I am using low poly aesthetics to keep things fast and simple.

Because i am using Emeshe, i had to generate the first pass with classic camera instead of LookAtRect (shadows are mess otherwise), workflow for mapping looks like this: camera image, then distorted to make"ortho" image, then mapped with homography and set alpha fx with gradients as control

workflow
StiX, Tuesday, Mar 21st 2017 Digg | Tweet | Delicious 2 comments  
mediadog 25/03/2017 - 15:44

Very effective use of strong shadows to build the sense of the virtual 3D space! Also really like the triangle outlining effect. Would love to have seen it. (And I REALLY like your Darkroom piece, would love to try that too!)

rouzbeh110iran 25/03/2017 - 17:14

amazing

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Shoutbox

~13h ago

drehwurm: Nevermind... my fault.. had an old DX11 pack installed

~13h ago

drehwurm: Nevermind... my fault.. had an old DX11 pack installed

~13h ago

drehwurm: PointEditor (DX11 2d) help needs a checkup. Replace Renderstate with Rasterizer?

~1d ago

joreg: @mediadog: indeed, fixed that!

~1d ago

mediadog: @microdee @joreg Aha! I had glanced at that list, but assignment was lurking beyond the scrollbar. Athankew!

~1d ago

joreg: first-come-first-serve tickets are now sold out except the "delegate" ones. others are still available from here: https://nodeforum.org/journal/node17-tickets/

~1d ago

~1d ago

microdee: @mediadog: default is set via assignment (equal sign)

~2d ago

mediadog: No default for effect parameters, just min and max?

~2d ago

microdee: regular *fcfs tickets for #node17 are already sold out, and non lowered regular ticket isn't available straight from main page