» Augumented mural painting mapping Argo for BLIK BLIK festival 2017
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Augumented mural painting mapping Argo for BLIK BLIK festival 2017

credits microdee for emeshe

argo

Themed around dog that was saved from this building doring huge flood in Pilsen, Czech Republic. Water is simulated in blender then played as series of mashes encapsulated in FBX file, worked like a charm but I am using low poly aesthetics to keep things fast and simple.

Because i am using Emeshe, i had to generate the first pass with classic camera instead of LookAtRect (shadows are mess otherwise), workflow for mapping looks like this: camera image, then distorted to make"ortho" image, then mapped with homography and set alpha fx with gradients as control

workflow
StiX, Tuesday, Mar 21st 2017 Digg | Tweet | Delicious 2 comments  
mediadog 25/03/2017 - 14:44

Very effective use of strong shadows to build the sense of the virtual 3D space! Also really like the triangle outlining effect. Would love to have seen it. (And I REALLY like your Darkroom piece, would love to try that too!)

rouzbeh110iran 25/03/2017 - 16:14

amazing

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Shoutbox

~3d ago

joreg: Know someone who should learn #vvvv? Send them to one of our intro workshops in #Berlin https://nodeforum.org/announcements/2020-series-of-2h-introduction-workshops-to-vvvv-gamma/ #creativecoding

~3d ago

udo2013: @sunep:had an idea how to restore midi-data by one lick and bring the sliders in original position.patch in forum."restore midi.."

~9d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~9d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~13d ago

~13d ago

~15d ago

joreg: @soundreactor: yes

~15d ago

soundreactor: is 50beta.. supposed to be working in windows 7 ?