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shout by oschatz

just multiply your color in the shader with the matrix. and you have all kinds of control about the colors of your shader.

oschatz, Tuesday, May 2nd 2006  
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Shoutbox

~1d ago

joreg: infos to join tonights meetup are now here: 7.-worldwide-meetup

~1d ago

david: meetup starting soon. infos coming

~2d ago

joreg: also there is this nuget which sounds like an option: https://www.nuget.org/packages/TidyNetstandard/

~2d ago

joreg: if basic format tyding is enough you can use the XML ToString in VL

~2d ago

mediadog: Thanks @joreg. I really miss Tidy (XML), use it to clean up weather station data for realtime displays, any recommendations?

~2d ago

joreg: @mediadog thanks for the pointer. fixed.

~4d ago

mediadog: Clicking on "Missing in 64 bit builds" goes to page with warning no longer maintained, but betadocs link has no such info.

~8d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~12d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~7d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip