» vvvv as a language
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vvvv as a language

tutorial theory language
Credits: vvvv language team


discussion of vvvv's language features


vvvv as a language.zip
24.04.11 [19:52 UTC] by gregsn | 1619 downloads

u7angel 24/04/2011 - 21:54

i missed your talk, thank you for the pdf

the most interesting page is flow control.

gregsn said
You might want to react only once on an event. So no loop at all.
A patch that gets evaluated only under certain circumstances...

absolutely yes, because at the moment, vvvv projects are sort of limited in terms of complexity. only with tricks of getpatch/setpatch its possible to dynamically load things later. sending NIL isn't a solution either.

anonymous user login


~4d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~4d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~7d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~10d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~18d ago

ravazquez: Happy new year!

~18d ago

sunep: Happy new year everyone!

~21d ago

ggml: confirmed. thanks

~22d ago

david: @ggml fixed. please try again.

~22d ago

joreg: @ggml confirmed. we'll investigate..

~23d ago

ggml: node workshops on talque seem to be no longer available