» texture split demo
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

texture split demo

demo
Credits: unc for his texture effects. download the addonpack!

about

a small patch that identifies texels in a depth texture

you need beta28 for that.

download

beta28DepthDemo.zip
13.08.12 [22:47 UTC] by gregsn | 689 downloads

everyoneishappy 14/08/2012 - 16:24

Thanks for the demo. Could you explain why the clone is needed? Does the texture need to be reformatted before another shader can use it?

Would love to be able to make realtime object buffers with this...

gregsn 14/08/2012 - 17:21

the clone is needed only when you

  • use the new depth texture format INTZ which basically gives you access to the depthbuffer
  • AND you want to use a FrameDelay (EX9.Texture) or a Queue (EX9.Texture) or any module that uses one of those nodes (e.g. FrameDifference (EX9.Texture)) afterwards.

depthbuffer textures can't be cloned internally. therefore we need another renderpass which renders the depth content onto a new texture with any userspecified "normal" texture format.

everyoneishappy 14/08/2012 - 21:36

ah good to know thanks.

I was briefly confused that it did not seem to work with a texture fx node without an extra render pass first, but this was just due the texture type being inherited in the module structure(ie it will try to make a depth buffer again from a quad with the first one).

anonymous user login

Shoutbox

~4h ago

catweasel: @eglod, thats why many of us are working on timelines in VL...

~5h ago

eglod: Is there any possibility to copy and paste tracks in timelinerSA. I need it very much, is it very difficult to program this?

~18h ago

joreg: wanna make sure your projects will run with upcoming beta36? test them against the release candidate and report: beta36-release-candidate

~21h ago

colorsound: @vux thanks a lot for the update , my eternal gratitude.@ andresc4 @skyliner very happy you liked it. Big scale coming soon ;D

~24h ago

andresc4: I just gave my 2 cents tu Vux. BTW Laser things made by colorsound and dominikkoller are amazing!!!

~2d ago

dottore: thanks vux

~2d ago

~3d ago

Noir: big up vux

~3d ago

vux: New DirectX11 build, now on version 1.2 directx11-1.2-update

~4d ago

skyliner: @colorsound: voll laser wie du abgehst!