» Textbox (DX11)
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Textbox (DX11)

module
Credits: Requires DX11 pack by the talented Mr. Vux

about

I found DX11 text a bit hard to wrangle when making GUIs because text will resize when the renderer resizes.
So I made this hacky patch that undoes all of the text nodes internal logic and makes text live inside a quad transform regardless of renderer size or quad shape.

Now spreadable!
TransX bug fixed

Free/Open Source/Go Crazy
Made with DX11 v1.01 x64
and vvvv50beta35.2_x64

Limitations:
It works best in single line mode with short strings. There is a multi line mode but it's a bit unpredictable and will sometimes break its bounds.

download

Textbox (DX11) v3.zip
13.03.17 [18:18 UTC] by tobyk | 429 downloads
Adds color and render state pins
Show 2 older revisions

Older Revisions

Textbox (DX11) v2.zip
13.03.17 [13:35 UTC] by tobyk | 154 downloads
Spreadable version
Textbox (DX11) v1.zip
12.03.17 [19:51 UTC] by tobyk | 157 downloads

microdee 13/03/2017 - 00:31

look at TextBlock (DX11) in mp.dx, it has similar stuff for quite some time now albeit it is not really advertised so well what's inside it.

tobyk 13/03/2017 - 14:38

@microdee I will check it out. I did do some initial searching for something similar before I made this but missed your contrib. Ah well, an educational exercise at least.

anonymous user login

Shoutbox

~9d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~9d ago

yar: sorry, one moment it's broken

~9d ago

yar: concept of genrative telegram bot: t.me/arktkbot

~10d ago

joreg: Reminder: Machine Learning for Interaction Designers webinar by sebescudie this Friday: https://thenodeinstitute.org/event/machine-learning-for-interaction-designers/

~11d ago

joreg: Live now: The 10th #vvvv online meetup: https://youtu.be/ShUefLRL_H0

~16d ago

karistouf: thank you @joreg