i ported a cubic distortion / chromatic abberation effect from francois tarlier (who seems to be a very nice guy btw..) some months ago ago. if anybody would like to have it i could put it up as well.
did not mean to hijack dEp's thread here, but i'll put it on when i get back home from work.. ;)
edit: found some strange kind of unfunky behaviours in the shader. (actually bo did) i'll try to fix them and post after that. so it'll be 1,2 days more ;)
nice one, dEp! :)
i ported a cubic distortion / chromatic abberation effect from francois tarlier (who seems to be a very nice guy btw..) some months ago ago. if anybody would like to have it i could put it up as well.
i'd like to see it :)
yea absolutely!
come on m4d! ;)
did not mean to hijack dEp's thread here, but i'll put it on when i get back home from work.. ;)
edit: found some strange kind of unfunky behaviours in the shader. (actually bo did) i'll try to fix them and post after that. so it'll be 1,2 days more ;)
yeah md4!
oh yeah and nice one DEP
yes, tnx to dEp! new rendering technique contributions always welcomed!!! :D
This might fit nicely in your forthcoming shader colossus mk1 Dottore....
I thought I recognised that Image!!
Beat me to it (uploading the shader that is, mine was shiftRGB modified)
But that screenshot is from my first shader (credit to Vade for his explaination of Chromatic Abberation)
stulloyd.
stulloyd: go ahead and edit this contribution if you have made some improvements! :D
nice one dEp!
Oh, Im not bothered, infact quite the opposite.
Just found it amusing I had done nearly the same thing, and you used my image.....;)
my shader scales the red up and the blue down slightly to give the abberation look,
stu
stulloyd: okok, only now i realize that the ShiftRGB in your screenshot is not based on this one! :)