» Reflections (DX11)
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Reflections (DX11)

Credits: Nvidia, vvvv contribution by ?.


This is a simple port from the old reflections shader from nvdia in dx9 to dx11
Dont find the link from the old contribution.
Really easy to port,
I just added a cubemap Post fx module to blur or apply texture fx to cubemaps, and a little cubemap library for test, to make more interesting than the simple shader....
Also the "infamous teapot" that any 3d software needs.
Includes fresnel reflection technique for glossy looks!
A must have in my setups.


15.12.15 [00:57 UTC] by AKa-visuals | 863 downloads

Desaxismundi 17/12/2015 - 05:18

Tx! Dx9 version to be found here: https://web.archive.org/web/20100613124902/tiki-download_file.php?fileId=1374

anonymous user login


~14d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~14d ago

yar: sorry, one moment it's broken

~14d ago

yar: concept of genrative telegram bot: t.me/arktkbot

~15d ago

joreg: Reminder: Machine Learning for Interaction Designers webinar by sebescudie this Friday: https://thenodeinstitute.org/event/machine-learning-for-interaction-designers/

~16d ago

joreg: Live now: The 10th #vvvv online meetup: https://youtu.be/ShUefLRL_H0