» PolyMap (beta, VL only)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

PolyMap (beta, VL only)

module projection-mapping polygon
Credits: all credits go to vvvv + community


In order to get my head around a (triangulization) plugin I intend to write I decided to start by patching the logics surrounding it and it turns out- thanks to the glorious power of vvvv and the (new?) ClippingEar plugin- a simple version of this can be fully patched; and here it is:

Draw any polygonal shape on a texture to select this part of the texture, then transform this (textured) shape in your output/projection. Multiple shapes supported.
This can also be used in 3d mapping situations, eg in Egypt, as a last step to compensate for differences in virtual/real properties of your mapping object/projectors.


  • based on PointEditor -> VL ONLY; basically you can exchange the PointEditor with a spread to get this to work without VL, not done here for ease of use.
  • still beta for several reasons, mostly because I've just done this now and haven't tested it ;) also triangulization won't be fine enough for heavy output transformations (will "break" your texture), probably not fast enough too; but it should work fine in simple cases, especially when working with triangles.


  • better triangulization (where needed); will work on this asap.
  • transform options for individual shapes; might come if PointEditor supports multiple lines
  • bezier shapes; requires to add support for closed bezier curves to BezierEditor
  • option to add holes to shapes, might come with better triangulization
  • DX11
  • download

    PolyMap (EX9).zip
    13.04.16 [05:41 UTC] by digitalwannabe | 521 downloads
    v0.1 beta

anonymous user login


~6d ago

ddf: stride is great

~6d ago

joreg: vvvv meetup live now: https://youtu.be/EiHW0X6zjKE NODE20

~6d ago

~7d ago

~10d ago

david: NODE20 is online http://20.nodeforum.org First infos on how this all works this year...

~16d ago

domj: Relaxing saturday blend. 1 part soundcloud, 1 part spotify, 1 part bitwig. https://www.twitch.tv/dominikjancik

~17d ago

tonfilm: anyone intereseted in a 48h no-code game jam? https://itch.io/jam/nocodejam-1

~17d ago

domj: Last chance today to see Tanzometr, AV dance performance using weight sensors and Schéma/vvvv https://bit.ly/tanzometr-tix https://bit.ly/tanz-photo