» PointEditorCS (DX11.Geometry)
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PointEditorCS (DX11.Geometry)

module
Credits: antokhio

about

Compute shader version of point editor.
Yet will only work with ONE SUBSET. Uses Instance noodels OBJ Writer
Will not use index buffer so every triangle will be separated. You can wield vertices after.
Features: тag points, move points in world space, in view space. with keyboard, move by normal.
Features to add: soft selection, vertex selection, fix triangulation, subsets support, save points.
Credits: antokhio

download

PointEditorCS (DX11.Geometry).zip
07.02.17 [20:24 UTC] by antokhio | 455 downloads
bug fix: point selected behind camera
Show 1 older revisions

Older Revisions

PointEditorCS (DX11.Geometry).zip
04.01.17 [15:11 UTC] by antokhio | 217 downloads
bugfix: normals, replaced mouse events join with mouse state join, helper.

colorsound 07/01/2017 - 18:28

Cool, thanks ¡¡

anonymous user login

Shoutbox

~17h ago

karistouf: @tgd, i have reinstalled windows and cutted all updates. Thanks you !

~2d ago

tgd: @karistouf: had the same issue days ago. reinstall Visual C++ Runtime 2012 from downloads

~2d ago

karistouf: arghhh, my dx11 mesh assimp are red nodes !!! any idea ???

~16d ago

SuperflysiNZ: Thanks