» ParticleList
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ParticleList

plugin

about

This is an example from the Plugin Coding for Beginners workshop at node10.

The example shows how to use c# lists to store instances of a custom MyParticle class. LeftClick to add a particle. Rightclick a particle to remove it.

for beta24.1: put the directory from the .zip in your \plugins directory
for beta>24.1: does not need to be in the \plugins directory, desktop will do

patch requires HitTest (2d Quad) node from the addonpack!

download

ParticleList.zip
09.12.10 [23:41 UTC] by joreg | 1159 downloads

phl 10/01/2011 - 17:24

not compiled?

joreg 10/01/2011 - 18:26

perdon?

anonymous user login

Shoutbox

~3d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~15d ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~16d ago

woei: @Joanie_AntiVJ: think so, looks doable

~16d ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~17d ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk

~24d ago

joreg: Workshop on 01 02: Data Sensing and Logging with Arduino Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-09-data-sensing-and-logging-with-arduino-and-vvvv/

~29d ago

domj: I've added myself to vvvv specialists available for hire See at the bottom, lmk if you want to collab or in need of tutoring! ❤️

~1mth ago

joreg: Workshop on 25.01: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/