» Particle self repulsion 3d dx11
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Particle self repulsion 3d dx11

effect
Credits: Compute particle self repulsion in 3d with velocity gravity ...

about

Compute particle self repulsion in 3d with velocity gravity ...

download

Self repulsion particle 3D.zip
12.08.14 [17:45 UTC] by sanch | 1362 downloads
better rendering with sphere instancing
Show 1 older revisions

Older Revisions

Self repulsion particle 3D.zip
12.08.14 [01:59 UTC] by sanch | 597 downloads

microdee 12/08/2014 - 02:14

niiice! this will be the first thing to do tomorrow!

tekcor 12/08/2014 - 10:53

Cool.. Is it related to the nbodies cs from the nvidoa dx11 sdk?

mrboni 12/08/2014 - 14:11

@microdee - Reckon you could use marching cubes to mesh this?

sanch 12/08/2014 - 14:52

Before marching cube , the best will be to implement radix sort for the particle colision detection , it will improve performance and allow higher particle count.
It's not related to nbody .

some inspiration http://vimeo.com/94622661
https://www.youtube.com/watch?v=6WZZARzpckw

sanch 12/08/2014 - 17:49

i'm gona try to implement bitonic sorting since it seams easier

anonymous user login

Shoutbox

~3d ago

joreg: Workshop on 01 08: Augmented Reality using OpenCV, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-augmented-reality-using-opencv-in-vvvv/

~12d ago

joreg: Workshop on 18 07: Fluid simulations in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-fluid-simulations-in-fuse/

~12d ago

joreg: Workshop on 17 07: Working with particles in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-working-with-particles-in-fuse/

~23d ago

joreg: Here's what happened in June in our little univvvverse: https://visualprogramming.net/blog/2024/vvvvhat-happened-in-june-2024/

~24d ago

joreg: We're starting a new beginner tutorial series. Here's Nr. 1: https://visualprogramming.net/blog/2024/new-vvvv-tutorial-circle-pit/

~26d ago

joreg: Registration is open for LINK - the vvvv Summer Camp 24! Full details and signup are here: https://link-summercamp.de/

~26d ago

joreg: Workshop on 11 07: Compute Shader with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-compute-shader-with-fuse/

~1mth ago

joreg: Workshop on 27 06: Rendering Techniques with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-rendering-techniques-with-fuse/

~1mth ago

joreg: Workshop on 20 06: All about Raymarching with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-raymarching-with-fuse/

~1mth ago

joreg: vvvv gamma 6.5 is out, see changelog: https://thegraybook.vvvv.org/changelog/6.x.html