» MQTT Sender & Receiver
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MQTT Sender & Receiver

Credits: M2Mqtt:http://m2mqtt.wordpress.com,https://m2mqtt.codeplex.com/ Based on MQTThttp://mqtt.org.


short for Message Queue Telemetry Transport, is a light weight open Source messaging protocol for the Internet of Things.
Learn more:

Why should I use it?
MQTT is a great and easy way to exchange low frequency messages like sensor readings, or program states etc. between multiple machines and services. Its very robust with a small footprint.
It is based on the publish/subscribe paradigm and requires a central MQTT Broker.


  • You can host the broker in the public web and communicate with nodes in local networks.
  • Which means you can communicate with your an Arduino anywhere on the planet which is connected to the internet:https://github.com/knolleary/pubsubclient
  • The communication is asynchronous and won't block vvvv!

If you wan't to host your own broker have a look at:

The Facebook Messenger is build on MQTT:https://www.facebook.com/notes/facebook-engineering/building-facebook-messenger/10150259350998920

Find the code at GitHub:https://github.com/JOxBERGER/VVVV-MQTT

This is a beta release, it works most of the time ;)


26.04.15 [15:50 UTC] by korriander | 1004 downloads
Added the option to publish set messages to retained or not.
Show 1 older revisions

Older Revisions

09.11.14 [23:15 UTC] by korriander | 571 downloads
Beta 0.1 version of the Plugin. Fixed patch error.

mediadog 02/05/2015 - 18:53

Very nice! Great help patches, and seems to work perfect so far. Thank you!

anonymous user login


~3d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~17d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~17d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~17d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~19d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~19d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~26d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1