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MilkyDrop

effect
Credits: unc, dreamrec

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effect chain, flows indefinitely after initial activation

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MilkyDrop (DX.11 Effect chain).v4p
29.06.17 [11:30 UTC] by ggml | 808 downloads

Flexi 29/06/2017 - 12:27

Sweet one! Check out this single shader stage with the blurring spreaded out over two frame delays in the red and green channel in only one texture which I've coded in WebGL and glsl a while back: http://glslsandbox.com/e#1573.1

m4d 29/06/2017 - 12:36

beautiful tfx usage!

everyoneishappy 08/10/2017 - 14:03

Nice! Why don't you package it as a module? eg MilkyDrop(DX11.TextureFX)

SuperflysiNZ 10/10/2017 - 11:59

Super nice contribution!

tekcor 27/01/2018 - 01:53

wow, its like the godmode cheat or all weapons of TFX

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Shoutbox

~1d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~5d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~5d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~6d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~7d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk

~16d ago

ravazquez: @synth yes they are being recorded and will be available for future consumption

~16d ago

synth: Another stupid question: Are all #NODE20 sessions recorded and accessible for later viewing in case someone missed something?

~17d ago

joreg: Get a fresh drink and some snacks: Live in 45 minutes: #NODE20 opening: https://youtu.be/SlKKyEUihhY