» MilkyDrop
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Credits: unc, dreamrec


effect chain, flows indefinitely after initial activation


MilkyDrop (DX.11 Effect chain).v4p
29.06.17 [11:30 UTC] by ggml | 1131 downloads

Flexi 29/06/2017 - 12:27

Sweet one! Check out this single shader stage with the blurring spreaded out over two frame delays in the red and green channel in only one texture which I've coded in WebGL and glsl a while back: http://glslsandbox.com/e#1573.1

m4d 29/06/2017 - 12:36

beautiful tfx usage!

everyoneishappy 08/10/2017 - 14:03

Nice! Why don't you package it as a module? eg MilkyDrop(DX11.TextureFX)

SuperflysiNZ 10/10/2017 - 11:59

Super nice contribution!

tekcor 27/01/2018 - 01:53

wow, its like the godmode cheat or all weapons of TFX

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~26d ago

manuel: very cool to generate matcap / cubemap for reflections https://cables.gl/p/pDCOCw

~27d ago

joreg: Join us for the 19th #vvvv meetup on November 11th: https://thenodeinstitute.org/event/19-worldwide-vvvv-meetup/

~1mth ago

~2mth ago

joreg: @zaid please ask this in the forum: https://discourse.vvvv.org/

~2mth ago

zaid: how can i detect a changing spread in gamma? the old workflow with a change and select node isnt possible. cheers

~2mth ago

joreg: @dawoof such a question is probably better asked in the forum or chat

~2mth ago

dawoof: hey vvvvers, What are yall's fav depth-camera for body tracking? (dancing in this case) eyeing the ZED but the delivery time is long