» MilkyDrop
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MilkyDrop

effect flow
Credits: unc, dreamrec

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effect chain, flows indefinitely after initial activation

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MilkyDrop (DX.11 Effect chain).v4p
29.06.17 [11:30 UTC] by ggml | 449 downloads

Flexi 29/06/2017 - 12:27

Sweet one! Check out this single shader stage with the blurring spreaded out over two frame delays in the red and green channel in only one texture which I've coded in WebGL and glsl a while back: http://glslsandbox.com/e#1573.1

m4d 29/06/2017 - 12:36

beautiful tfx usage!

everyoneishappy 08/10/2017 - 14:03

Nice! Why don't you package it as a module? eg MilkyDrop(DX11.TextureFX)

SuperflysiNZ 10/10/2017 - 11:59

Super nice contribution!

tekcor 27/01/2018 - 01:53

wow, its like the godmode cheat or all weapons of TFX

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Shoutbox

~21h ago

metrowave: yah, thanks @tekcor

~1d ago

david: @tekcor. thats bad news. thanks for putting it together and all the efford though. next time hopefully.

~2d ago

tekcor: VVVV.js workshop chanceled, unfortunately not enough people. Thanks to everyone who wanted to come and sorry!

~2d ago

neuston: @joreg Thank you very much!

~2d ago

joreg: @neuston: please check the country list again!

~3d ago

xd_nitro: no users in all of Wales!

~3d ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~3d ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~3d ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops