» KinoBokeh
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

KinoBokeh

effect bokeh blur dx11 DoF
Credits: Keijiro Takahashi

about

This is a port of a depth of field post effect, developed for Unity by Keijiro Takahashi.https://github.com/keijiro/KinoBokeh

download

KinoBokeh.zip
10.06.18 [18:02 UTC] by mburk | 66 downloads

motzi 10/06/2018 - 19:39

really beautiful! thanks for sharing!

u7angel 12/06/2018 - 18:21

looking good and especially the demo is nice, interaction-wise

readme 13/06/2018 - 00:07

Maybe it's some Intel Iris issue, but seems like the depth texture is being cropped for me ...

everyoneishappy 13/06/2018 - 05:55

V. Nice :)

mburk 13/06/2018 - 12:05

@readme the renderer temp target has anti aliasing activated, which is probably causing a problem with the depth buffer. disabling it should fix it.

Noir 13/06/2018 - 13:11

niceee
thanks for sharing

andresc4 14/06/2018 - 03:28

Wow, amazing, super fast! :D

anonymous user login

Shoutbox

~5d ago

tonfilm: @hadesbry latest version supporting win XP is 34.2: vvvv45beta34.2

~5d ago

hadesbry: hi, which versión of vvvv is better for win XP. thanks a lot.

~6d ago

joreg: reminder #vvvv heads in #berlin: today, tuesday, june 12th, 19h30: berlin-vvvv-meetup #meetup

~6d ago

ectrome: @joreg working! thanks

~7d ago

joreg: @ectrome login should be working again now!

~7d ago

joreg: @ectrome thanks, we're aware of the problem and working on it.