» FindCorners Plugin
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

FindCorners Plugin

plugin
Credits: wirmachenbunt / gnox / u7angel

about

somehow you have a linear path from somewhere, consisting of just too much coordinates ? you want to find the corners of the path ?

then this plugin is for you

  • finds corners in a two-dimensional path
  • helps to reduce spreadcounts of paths
  • set of parametes : KernelSize, Standard Deviation, Threshold
  • Debug Output can show angle detection, smoothed angle etc.
  • additional relative position allows to move object on path
  • released as dynamic plugin, feel free to modify and contribute
  • download

    findcorners1.0.zip
    24.07.11 [16:21 UTC] by u7angel | 1212 downloads
    plugin corner detection

lasal 24/07/2011 - 19:04

Thanks for sharing it.

antokhio 24/07/2011 - 23:27

ths

u7angel 25/07/2011 - 14:51

well maybe its of use for someone, its kind of special. we used it to optimize the result from A* path finding algorithm. i will publish this one, in a few days...just cleaning up.

graphicuserinterface 07/08/2011 - 07:01

great! thank you!

hrovac 25/08/2011 - 20:36

very good _ thank you. i wonder if you already cleaned up your path finding patch...
i would have look at this. (even if its chaotic)

everyoneishappy 26/08/2011 - 02:58

Cool.

and +1 for A* was just looking at wikipedia entry- sounds neat

u7angel 26/08/2011 - 18:04

i didnt put any work into A* because if i'm not mistaken, tonfilm has the mother of network/path search plugins in the pipeline...with all algorithms you want to mess with

mediadog 11/09/2011 - 22:48

Exactly what I was looking for - thanks a pantload!

colorsound 15/09/2011 - 11:19

very good thanks ¡¡

Westbam 19/09/2012 - 05:43

Awesome work, just patched something like this :)

Is it possible to ad a threshold pin, so it skips the very small corners? And perhaps some an extra output that say what angle is coming out at of that corner, so I can put something there pointing in the right direction :)

This is nice!!

u7angel 19/09/2012 - 23:17

threshold is built in. check inspektor for settings. some angles are coming out the debug pin. the plugin is coming as a dynamic node, so you are welcome to add some stuff yourself.

anonymous user login

Shoutbox

~3d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~15d ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~16d ago

woei: @Joanie_AntiVJ: think so, looks doable

~16d ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~17d ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk

~24d ago

joreg: Workshop on 01 02: Data Sensing and Logging with Arduino Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-09-data-sensing-and-logging-with-arduino-and-vvvv/

~29d ago

domj: I've added myself to vvvv specialists available for hire See at the bottom, lmk if you want to collab or in need of tutoring! ❤️

~1mth ago

joreg: Workshop on 25.01: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/