» DirectInput (Devices)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

DirectInput (Devices)

plugin device directinput mouse
Credits: alg helped in initialization of the node

about

simple stuff. outputs relative mouse data in mickies, and outputs all the buttons (including MB4 and MB5) also outputs direct data about keyboard.
based on:http://msdn.microsoft.com/en-us/library/windows/desktop/bb153252(v=VS.85).aspx

i've created this because Mouse (System Global) and Keyboard (System Global) was buggy for me in certain situations (they don't work in multiple instances of vvvv, and sometimes cycle mode is buggy)

also i attached a Camera (Transform Softimage) mod using this plugin for a better example.

Read the help patch! it contains several warnings!

download

DevicesDirectInput.zip
01.07.12 [05:43 UTC] by microdee | 928 downloads
2.0 rewrote the whole stuff
Show 1 older revisions

Older Revisions

DirectInputMouse.zip
27.10.11 [01:19 UTC] by microdee | 611 downloads
1.0 release version

anonymous user login

Shoutbox

~16h ago

joreg: also there is this nuget which sounds like an option: https://www.nuget.org/packages/TidyNetstandard/

~16h ago

joreg: if basic format tyding is enough you can use the XML ToString in VL

~19h ago

mediadog: Thanks @joreg. I really miss Tidy (XML), use it to clean up weather station data for realtime displays, any recommendations?

~19h ago

joreg: @mediadog thanks for the pointer. fixed.

~2d ago

mediadog: Clicking on "Missing in 64 bit builds" goes to page with warning no longer maintained, but betadocs link has no such info.

~7d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~11d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~6d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~14d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~17d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!