effect scanline crt post-processing TextureFX dx11
Credits: Michal_ from Unity3D community forums for original shader (https://forum.unity3d.com/threads/need-some-help-writing-a-simple-scanlines-shader.375868/#post-2439894) and letoast for port to dx11 and vvvv
A texturefx dx11 CRT TV emulation shader.
Please mess around with the variables to get the look that you want.
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