» CRT Shader(DX11)
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CRT Shader(DX11)

effect scanline crt post-processing TextureFX dx11
Credits: Michal_ from Unity3D community forums for original shader (https://forum.unity3d.com/threads/need-some-help-writing-a-simple-scanlines-shader.375868/#post-2439894) and letoast for port to dx11 and vvvv

about

A texturefx dx11 CRT TV emulation shader.

Please mess around with the variables to get the look that you want.

download

CRT TextureFx dx11_ver1_0.zip
19.08.17 [16:26 UTC] by letoast | 50 downloads

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Shoutbox

~4h ago

microdee: @fibo: vvvv is delphi in its core, it just interacts with .NET with com visible objects under the hood. VL on the other hand...

~1d ago

drupal_admin: hello. maintenance reboot at 1am. save your work. back in a few minutes

~1d ago

fibo: lol now AWS Lambda supports C# ... does it mean we will see vvvv cloud version?

~2d ago

joreg: @pdubost great, i'd love to see this in our gallery 24

~3d ago

skyliner: @pdubost: vvvvery good!

~3d ago

gerrit: Any recommendations for interesting / exciting booths at IAA? Any good media installations? Somebody made something with vvvv? Thx

~3d ago

microdee: @matka: nope because the SD card got full and we never received an empty one :(

~3d ago

matka: Do we have recordings of the second part of PBR Rendering workshop at NODE17?

~5d ago

pdubost: latest personal project thanks devs and @mrvux for Box2d :) https://vimeo.com/233756367