» Contrast
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Contrast

effect
Credits: sunep

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Contrast shader including Brightness, Invert and the option to adjust the level around which the contrast is being made.

Edit1: rev1 adds color input
Edit2: I have experienced that rev1 does not work on all computers where the old one worked

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Contrast (EX9.Effect) old.zip
18.10.10 [00:05 UTC] by sunep | 1079 downloads
older version of the contrast shader without color input that might be more compatible
Show 1 older revisions

Older Revisions

Contrast (EX9.Effect) rev1.zip
17.10.10 [11:23 UTC] by sunep | 767 downloads
Contrast shader

sunep 18/10/2010 - 00:09

Hi all

I have noticed that on a computer, the new version of the contrast shader does not work. But the old version work fine on that computer. does any of you have an idea why?

the computer where it does not work is a MBP with radeon X1600 GPU

Sune

sunep 18/10/2010 - 00:23

Problem solved... works in beta24.1 not beta24

aze 18/10/2010 - 02:51

Hi mr Sune
Rev1 doesn't work for me (beta24.1 - radeon mobility 5800), i have missing pins on the shader's node. But no problem with the "old" one. hope to help.. Thanks for sharing!

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Shoutbox

~3d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~17d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~17d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~17d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~19d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~19d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~19d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~19d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~26d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1