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ConnectAll

plugin node10

about

This is an example from the Plugin Coding for Beginners workshop at node10.

It takes a spread of 3d vectors and for each of those checks the distance to all other vectors. If that distance is below a given threshold the two vectors involved are added to the output spread. The actual distance between the two is returned on a second output pin.

for beta24.1: put the directory from the .zip in your \plugins directory
for beta>24.1: does not need to be in the \plugins directory, desktop will do

download

ConnectAll3d.zip
09.12.10 [23:21 UTC] by joreg | 3133 downloads

screamer 20/04/2013 - 13:20

After 3 years this plugin is out, i can say that i find it one of the most useful contributions ever, great work joreg :)

Noir 20/04/2013 - 15:44

i love it

dannielmach 20/04/2013 - 17:40

joreg always have a rabbit in the hat!!

Curveau 17/06/2013 - 17:26

Lovely thanks - this and the 3D audio grid - just great!

vjgaucho 21/06/2013 - 03:13

cool

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Shoutbox

~3d ago

bjoern: Need someone to patch for you? I am looking for a job :)

~3d ago

joreg: Need some patching help? This evening: Patching Circle with everyoneishappy of InstanceNoodles and FieldTrip fame: patching-circle-a-vvvv-support-group

~3d ago

mrboni: 'Acoustic trap display' creates a 3D floating and animated image that can produce sound

~4d ago

ravazquez: anyone heard of/used this? https://www.plasticscm.com/

~4d ago

parabola: Is there a version ofWarptime DX9 for DX11?

~4d ago

david: for those you can be in Berlin on November 23rd. https://nodeforum.org/announcements/refik-anadol-and-devs/