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plugin node10


This is an example from the Plugin Coding for Beginners workshop at node10.

It takes a spread of 3d vectors and for each of those checks the distance to all other vectors. If that distance is below a given threshold the two vectors involved are added to the output spread. The actual distance between the two is returned on a second output pin.

for beta24.1: put the directory from the .zip in your \plugins directory
for beta>24.1: does not need to be in the \plugins directory, desktop will do


09.12.10 [23:21 UTC] by joreg | 3238 downloads

screamer 20/04/2013 - 13:20

After 3 years this plugin is out, i can say that i find it one of the most useful contributions ever, great work joreg :)

Noir 20/04/2013 - 15:44

i love it

dannielmach 20/04/2013 - 17:40

joreg always have a rabbit in the hat!!

Curveau 17/06/2013 - 17:26

Lovely thanks - this and the 3D audio grid - just great!

vjgaucho 21/06/2013 - 03:13


anonymous user login


~6d ago

~6d ago

joreg: @jib watch this howto manage items in a spread for a start: https://youtu.be/tiFLGTrDagc

~6d ago

jib: Hi guys ! in Gamma, what's the way to do things that Buffer node does in Beta ?

~7d ago

david: Reminder: vvvv meetup is starting in 10 mins. https://www.youtube.com/watch?v=LzqaoN7QCSg

~8d ago

joreg: Reminder: 6th worldwide #vvvv meetup tomorrow, Nov 24: 6.-worldwide-vvvv-meetup with presentations by u7angel and team, texone and baxtan

~11d ago

tonfilm: That's going to be interesting, let's hope Intel is doing something similar: https://www.tomshardware.com/news/amd-allows-SAM-on-nvidia-gpus

~12d ago

neuston: THX @joreg and sorry for late reply as I left vl for a while. I've responded to related (UI performance issues) thread, no worry

~12d ago

~15d ago

schack: I need some help and hints to realise Text-To-Speech within beta 40 x64!!! THX