» Bullet Physics - Bouncing Ball
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Bullet Physics - Bouncing Ball

demo bullet physics
Credits: Mr. Vux = The Bullet Plugin. Microdee = Soft Shadow for Point Light. me (robe) = this very simple patch.

about

I know this is not a real contribution.. but..
Because everything I know is wrong I'll post here.
Maybe it could be usefull for someone.

Since the first release of Bullet Plugin by Mr. Vux, I always wanted to mess around with this strong physics engine. Because is not so easy to use I'm starting really simple with this patch.

If you're more skilled in Bullet application feel free to change the patch or make more advanced patch and share again here.

There are no help files for the nodes of this beatiful plugin because most nodes are inter-dependent so this could be a good way to learn.

To see the shadows you'll need
soft-shadows-for-point-light
If you can live without just disable them from the bottom of the patch

download

Bullet_00.zip
22.12.12 [11:31 UTC] by robe | 1187 downloads
Bullet Physics - Bouncing Ball

alg 22/12/2012 - 10:54

You forgot to put fx dependency file into archive.

robe 22/12/2012 - 12:37

Sorry...

about said
To see the shadows you'll need
soft-shadows-for-point-light

Anyway Updated!

I suggest to take the SoftShadowsPoint.fx in your personal contribution\effect folder.

Any hints to rename SoftShadowPoint (_).v4p in something better?
What kind of module category could be?

anonymous user login

Shoutbox

~6h ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~19h ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~19h ago

dottore: Congratulations @devvvvs!!!! :)

~2d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time

~7d ago

evvvvil: "FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code. https://www.shadertoy.com/view/3slyRX