» Bullet Physics - Bouncing Ball
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Bullet Physics - Bouncing Ball

demo bullet physics
Credits: Mr. Vux = The Bullet Plugin. Microdee = Soft Shadow for Point Light. me (robe) = this very simple patch.

about

I know this is not a real contribution.. but..
Because everything I know is wrong I'll post here.
Maybe it could be usefull for someone.

Since the first release of Bullet Plugin by Mr. Vux, I always wanted to mess around with this strong physics engine. Because is not so easy to use I'm starting really simple with this patch.

If you're more skilled in Bullet application feel free to change the patch or make more advanced patch and share again here.

There are no help files for the nodes of this beatiful plugin because most nodes are inter-dependent so this could be a good way to learn.

To see the shadows you'll need
soft-shadows-for-point-light
If you can live without just disable them from the bottom of the patch

download

Bullet_00.zip
22.12.12 [11:31 UTC] by robe | 1136 downloads
Bullet Physics - Bouncing Ball

alg 22/12/2012 - 10:54

You forgot to put fx dependency file into archive.

robe 22/12/2012 - 12:37

Sorry...

about said
To see the shadows you'll need
soft-shadows-for-point-light

Anyway Updated!

I suggest to take the SoftShadowsPoint.fx in your personal contribution\effect folder.

Any hints to rename SoftShadowPoint (_).v4p in something better?
What kind of module category could be?

anonymous user login

Shoutbox

~3d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~4d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~6d ago

~6d ago

~7d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~8d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~8d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~8d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv