» Box2D
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Box2D

pack physics
Credits: Erin Catto : http://box2d.org/ Abstract Birds

about

Here they are (again) Box2D nodes.

Now available as a separate pack, with 32 and 64 bits version.

Other changes from previous addonpack versions:

GetBodyDetails, GetCircles and GetPolygons are now faster, and have less GC pressure

Please note this is now installed as a standard pack.

Works with either beta 33.7, or beta 35+ (does not work with beta 34 series).

Please report issues here:
https://github.com/mrvux/vvvv-Box2D/issues

Source code here :
https://github.com/mrvux/vvvv-Box2D

download

64bit

vvvv-box2d-1.4.6-x64.zip
05.09.17 [14:50 UTC] by vux | 292 downloads

32bit

vvvv-box2d-1.4.6-x86.zip
05.09.17 [14:50 UTC] by vux | 190 downloads

guest 05/09/2017 - 15:43

Many thanks vux!

readme 11/09/2017 - 14:08

Thank you for your efforts @vux!

anonymous user login

Shoutbox

~9min ago

joreg: @Tamoeba odd if so. so you don't have an LFO or MonoFlop node

~21h ago

sagishi: any vvvv wizardry going on at ADAF in athens this week?

~21h ago

vux: Freshly released, DirectX11 v1.3 directx11-1.3-update

~2d ago

weareallclowns: has anyone used avr-gcc with vvvv? thinking about uploading a vvvv sketch to arduino

~3d ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~3d ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~4d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~4d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~5d ago

MultiNIL: @joreg sure!

~5d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24