» Box2D
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Box2D

pack
Credits: Erin Catto : http://box2d.org/ Abstract Birds

about

Here they are (again) Box2D nodes.

Now available as a separate pack, with 32 and 64 bits version.

Other changes from previous addonpack versions:

GetBodyDetails, GetCircles and GetPolygons are now faster, and have less GC pressure

Please note this is now installed as a standard pack.

Works with either beta 33.7, or beta 35+ (does not work with beta 34 series).

Please report issues here:
https://github.com/mrvux/vvvv-Box2D/issues

Source code here :
https://github.com/mrvux/vvvv-Box2D

download

64bit

vvvv-box2d-1.4.6-x64.zip
05.09.17 [14:50 UTC] by vux | 1235 downloads

32bit

vvvv-box2d-1.4.6-x86.zip
05.09.17 [14:50 UTC] by vux | 854 downloads

guest 05/09/2017 - 15:43

Many thanks vux!

readme 11/09/2017 - 14:08

Thank you for your efforts @vux!

timpernagel 21/08/2018 - 15:04

Is there a way to deactivate collision for certain bodies after they are created?

tgd 21/08/2018 - 15:23

@timpernagel: The shape definition nodes all have a group index pin. You can change it with UpdateShape.

timpernagel 21/08/2018 - 16:20

@tgd Thanks! That did the trick. Was always wondering what this grouping is for. In my case (instantly disable all collisions) setting every shape to group -1 works perfect.

tgd 21/08/2018 - 22:47

Yeah some details are not covered by the help patches. See also the official manual. Although targeting c++ programmers, it has some useful explaning parts: https://box2d.org/manual.pdf

anonymous user login

Shoutbox

~3d ago

joreg: Workshop on 01 08: Augmented Reality using OpenCV, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-augmented-reality-using-opencv-in-vvvv/

~11d ago

joreg: Workshop on 18 07: Fluid simulations in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-fluid-simulations-in-fuse/

~12d ago

joreg: Workshop on 17 07: Working with particles in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-working-with-particles-in-fuse/

~22d ago

joreg: Here's what happened in June in our little univvvverse: https://visualprogramming.net/blog/2024/vvvvhat-happened-in-june-2024/

~24d ago

joreg: We're starting a new beginner tutorial series. Here's Nr. 1: https://visualprogramming.net/blog/2024/new-vvvv-tutorial-circle-pit/

~25d ago

joreg: Registration is open for LINK - the vvvv Summer Camp 24! Full details and signup are here: https://link-summercamp.de/

~25d ago

joreg: Workshop on 11 07: Compute Shader with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-compute-shader-with-fuse/

~1mth ago

joreg: Workshop on 27 06: Rendering Techniques with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-rendering-techniques-with-fuse/

~1mth ago

joreg: Workshop on 20 06: All about Raymarching with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-raymarching-with-fuse/

~1mth ago

joreg: vvvv gamma 6.5 is out, see changelog: https://thegraybook.vvvv.org/changelog/6.x.html