» Bonus Tutorial: The Clock 2, Add Textures
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Bonus Tutorial: The Clock 2, Add Textures

tutorial clock filetexture learning project tutorial
Credits: http://en.m.wikipedia.org/wiki/File:Alarm_Clocks_20101107a.jpg for the public domain file.

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In part 2 of this beginners tutorial we will continue with our previous clock tutorial and make it nice using textures.

The textures we are going to use are cut out from a picture of an alarm clock, found on the internet, the clock hands are separated and the clock is cleaned. Than they are saved as .png to keep transparency around the edges.

Re-using the maths we did in Part 1 we will rebuild our clock from scratch. And please wait for part 3, because than we will add a little drop shadow to the clock hands.

download

Clock Project Part 2.zip
06.10.13 [05:42 UTC] by Westbam | 933 downloads
The Clock Project, including the cut out textures.

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Shoutbox

~3d ago

~3d ago

joreg: @jib watch this howto manage items in a spread for a start: https://youtu.be/tiFLGTrDagc

~4d ago

jib: Hi guys ! in Gamma, what's the way to do things that Buffer node does in Beta ?

~5d ago

david: Reminder: vvvv meetup is starting in 10 mins. https://www.youtube.com/watch?v=LzqaoN7QCSg

~6d ago

joreg: Reminder: 6th worldwide #vvvv meetup tomorrow, Nov 24: 6.-worldwide-vvvv-meetup with presentations by u7angel and team, texone and baxtan

~8d ago

tonfilm: That's going to be interesting, let's hope Intel is doing something similar: https://www.tomshardware.com/news/amd-allows-SAM-on-nvidia-gpus

~9d ago

neuston: THX @joreg and sorry for late reply as I left vl for a while. I've responded to related (UI performance issues) thread, no worry

~10d ago

~13d ago

schack: I need some help and hints to realise Text-To-Speech within beta 40 x64!!! THX