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shout by StiX

https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

StiX, Wednesday, Feb 22nd 2017  
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~13h ago

joreg: another step closer: we've announced the licensing model for upcomming vvvv gamma: vvvv-gamma-licensing #vvvv #vl #visualprogramming

~22h ago

synth: Heya! is there a node to trat geometry as double sided? Or i should fix it in 3d app?

~3d ago

joreg: if you haven't yet: we're still accepting entries to our 2019 survvvvey https://goo.gl/forms/g3t6gwSwUfZwMOyd2 #vvvv

~3d ago

joreg: @polyrhythm these look great. do you know you can share a screenshot by simply pressing ctrl+3 on a renderer?!

~3d ago

polyrhythm: @AKa-visuals yep your comment helped me prioritize them :)

~3d ago

AKa-visuals: @polyrhythm ohhhh you heard my wishes.. supercool

~3d ago

polyrhythm: IBL support WIP for raytracer: https://i.imgur.com/qnngDIU.jpg

~8d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~8d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~8d ago

catweasel: @polyrhythm looks lovely!