Find more on http://vrdust.org.uk
DUST is a Virtual Reality piece which invites the audience to experience dance performance from the perspective of eternal particle travelling in the space. It immerses the audience in the immediate presence of the dancer and within a unique visual and aural scenario.
DUST aims to transform the way people see and experience contemporary dance through a 4 minutes long immersive virtual reality experience. The project explores the boundaries between the virtual and the real-world experiences and advances research in the fields of participatory performance, human-computer-interaction and VR technologies.
The piece is inspired by how almost every element on Earth was formed at the heart of a stardust, so our bodies were. Drawing inspiration from these eternal particles being part of our bodies just for incredibly short moment, as well as the motif of the unthinkable world expressed by book of philosophy In the Dust Of This Planet by Eugene Thacker, Dust seeks to reimagine our perception of body, space and time with the use of digital technologies. It merges real and virtual worlds to produce new environments where physical and digital co-exist and interact in real time. More specifically, it combines the live stream with volumetric capturing of dance and virtual environment which has been created by photogrammetry, and in doing immerses the viewers visually, as well as physically and emotionally. This way, it also explores new forms of engaging the audience and creating the narratives through the creative partnership between performing arts and new media.
Mária Júdová and Andrej Boleslavský ― concept, design, creation
Patricia Okenwa I NMC ― choreographer
Soňa Ferienčíková ― dancer
Roman Zotov ― dancer
Carmen Salas ― creative producer
Miles Whittaker I Demdike Stare ― musician
DUST has been produced by Carmen Salas with the support of the Arts Council of England.
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