» vvvv @ ars electronica center
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vvvv @ ars electronica center

digital archives

access the archive of 20 years of prix ars electronica animations. Nearly all prizewinning works submitted under the category animation can be chosen from a wall (pda - rfid), loaded onto an interface on a table and selected for viewing (approximation sensors).

networkcommunication, selection-interface and videoplayer done in vvvv
pda application c++ and flash

since 2006
vvvv work by woei

aussenlift

One side of an elevator was made of glass so you could look into the shaft seeing a projection on a nearby wall. since the projector was mounted on the elevator, kind of an xray-viewing impression was evoked. going with that elevator, you'd see a ink-painted flower growing inside the wall according to the vertical position. videos could be changed by using buttons of normal buttons of the lift.

sensory stuff c++, data processing & visual output vvvv

2006 only
vvvv work by woei

console

Laying printed cards on the table, additional virtual cards appear on the table at the position of the real one. the rotation sets the focus on the virtual content (text, pictures, videos).

custom two camera artoolkit tracking: c++
dataprocessing & visual output:vvvv

since 2005
vvvv work by Stefan Schilcher, rework by woei

u19 wall of fame

triple projection showing all prix award winners of the category u19

since 2005
by Stefan Schilcher


these are only the internal projects done for the museum. maybe other artists used vvvv as well...dunno.
and very sorry for the superdelay. more projects coming...
center(museum)
futurelab(r&d)
me

woei, Saturday, Oct 6th 2007 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~22h ago

joreg: Workshop on 20 06: All about Raymarching with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-raymarching-with-fuse/

~5d ago

joreg: vvvv gamma 6.5 is out, see changelog: https://thegraybook.vvvv.org/changelog/6.x.html

~8d ago

joreg: Workshop on 13 06: All about signed distance fields in FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-signed-distance-fields-with-fuse/

~15d ago

joreg: Workshop on 06 06: All about noise Functions with FUSE, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-all-about-noise-functions-with-fuse/

~22d ago

joreg: Workshop on 29 05: Introduction to the core FUSE principles, signup here: https://thenodeinstitute.org/courses/ss24-vvvv-introduction-to-core-fuse-principles/

~28d ago

joreg: Workshop on 23 05: Integrating Rhino 3D with vvvv, Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-integrating-rhino-3d-with-vvvv/

~1mth ago

joreg: Workshop on 16 05: Introduction to Shaders. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-introduction-to-shaders-in-vvvv/

~1mth ago

bjoern: hello, I am looking for a job / project starting june. get in touch via vvvv specialists available for hire

~1mth ago

joreg: Workshop on 09 05: Deepdive into the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-advanced-3d-rendering-in-vvvv-with-stride/