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yeah

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Registered since 17/03/09
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This is a list of contributions to the website made by user yeah. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user yeah. Every revision of a content type created will show up seperately here.

Title Type Created date
re: Typewriter (String) Forum Reply 13 years 43 weeks ago
re: Typewriter (String) Forum Reply 13 years 43 weeks ago
re: 48 sliders front end... Forum Reply 13 years 43 weeks ago
re: my water ripple... Forum Reply 13 years 43 weeks ago
my water ripple patch(... Forum Post 13 years 43 weeks ago
My new Virtual machine.... Forum Post 13 years 43 weeks ago
command line shell... Forum Post 13 years 43 weeks ago
re: command line shell... Forum Reply 13 years 43 weeks ago
use your nintendo ds as... Forum Post 13 years 43 weeks ago
re: use your nintendo ds... Forum Reply 13 years 43 weeks ago

This is a list of contributions to the website made by user yeah. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by yeah Blog Post 14 years 44 weeks ago
shout by yeah Blog Post 14 years 45 weeks ago
shout by yeah Blog Post 14 years 48 weeks ago
shout by yeah Blog Post 15 years 2 weeks ago

This is a list of contributions to the website made by user yeah. Every revision of a content type created will show up seperately here.


hey everybody! i am a vvvv user!

current projects:
CYOA Game engine:

 from the official intro:

ArcaneDimension is an easy to use system for creating games,choose your own adventure books, installations and quizzes. with Arcanedimension, its easy to create playable games fast.

ArcaneDimension consists of an editor, a file for saving games in, a player that runs the games and a tool to pakage the games into a playable file

ArcaneDimension is based on states,and events.

 States are like pages. a page can have text, and images,and other content. in LIVE mode, lighting control   configuration can even be assigned to states.

the file format is so simple that a VM can be developed(in v4 at least)
in under a few hours.
unfortunatly i don know any textual based languages beyond the basics. but i do know some VB and Pascal.
So the game editor could be availible sometime.
currently, it exists as a(very messy) patch in v4 for player and editor.

new update: Added scripting lanuage to ArcaneDimension
^Mostly complete, dont have time to develop it.

A little spirograph patch i made:
spirograph.v4p (11.00 Kb)

anonymous user login

Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable