» elliotwoods
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

elliotwoods

show on map


Realname Elliot Woods
Registered since 20/01/08
Last seen 24/01/18
Website Http://www.kimchiandchips.com
Company Kimchi and Chips
Forum Profile elliotwoods

This is a list of contributions to the website made by user elliotwoods. Every revision of a content type created will show up seperately here.

Title Type Created date
VVVV.Tutorials.Mapping.3D Contribution 18 weeks 19 hours ago
VVVV.Packs.Image Contribution 18 weeks 19 hours ago
VVVV.Nodes.DeckLink Contribution 18 weeks 19 hours ago
ReadBack DX11 Contribution 18 weeks 3 days ago
VVVV.Packs.Image Contribution 23 weeks 1 day ago
VVVV.Packs.Image Contribution 23 weeks 1 day ago
VVVV.Packs.... Contribution 50 weeks 3 days ago
VVVV.Packs.... Contribution 51 weeks 16 hours ago
VVVV.Packs.... Contribution 51 weeks 16 hours ago
VVVV.Packs.Image Contribution 1 year 12 weeks ago
VVVV.Packs.Image Contribution 1 year 14 weeks ago
VVVV.Packs.Image Contribution 1 year 18 weeks ago
ReadBack DX11 Contribution 1 year 23 weeks ago
ReadBack DX11 Contribution 1 year 23 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
ReadBack DX11 Contribution 1 year 24 weeks ago
VVVV.Packs.Image Contribution 1 year 30 weeks ago
VVVV.Packs.Image Contribution 1 year 30 weeks ago
VVVV.Packs.Image Contribution 1 year 30 weeks ago
VVVV.Packs.Image Contribution 1 year 30 weeks ago
VVVV.Packs.Image Contribution 1 year 30 weeks ago
Spatial Edge Blend shader Contribution 1 year 47 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
Ways of Seeing with... Contribution 2 years 41 weeks ago
VVVV.Nodes.DeckLink Contribution 3 years 6 weeks ago
VVVV.Tutorials.Mapping.3D Contribution 3 years 6 weeks ago
VVVV.Packs.Image Contribution 3 years 6 weeks ago
VVVV.Nodes.Table Contribution 3 years 12 weeks ago
VVVV.Packs.Image Contribution 3 years 24 weeks ago
VVVV.Tutorials.Mapping.3D Contribution 3 years 33 weeks ago
VVVV.Packs.Image Contribution 3 years 38 weeks ago
VVVV.Packs.... Contribution 3 years 39 weeks ago
VVVV.Nodes.Table Contribution 3 years 48 weeks ago
VVVV.Nodes.Table Contribution 3 years 48 weeks ago
VVVV.Tutorials.Mapping.3D Contribution 4 years 10 weeks ago
VVVV.Packs.Image Contribution 4 years 20 weeks ago
VVVV.Packs.Image Contribution 4 years 23 weeks ago
VVVV.Packs.... Contribution 4 years 25 weeks ago
VVVV.Packs.... Contribution 4 years 26 weeks ago

This is a list of contributions to the website made by user elliotwoods. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: red nodes on Mouse... Forum Reply 1 year 8 weeks ago
red nodes on Mouse and... Forum Post 1 year 8 weeks ago
Teamplates for Visual... Forum Post 1 year 26 weeks ago
Re: Teamplates for... Forum Reply 1 year 26 weeks ago
Re: Teamplates for... Forum Reply 1 year 27 weeks ago
DX11 Texture2D designer... Forum Post 1 year 33 weeks ago
Re: DX11 Texture2D... Forum Reply 1 year 33 weeks ago
TextureFX with output... Forum Post 1 year 33 weeks ago
Re: DXT1 sequence + NTFS... Forum Reply 1 year 34 weeks ago
Re: DXT1 sequence + NTFS... Forum Reply 1 year 34 weeks ago
DXT1 sequence + NTFS... Forum Post 1 year 34 weeks ago
Re: DXT1 sequence + NTFS... Forum Reply 1 year 34 weeks ago
Re: Daylight projector Forum Reply 1 year 34 weeks ago
Re: FileTexture (DX11 2D... Forum Reply 1 year 36 weeks ago
Re: FileTexture (DX11 2D... Forum Reply 1 year 36 weeks ago
Re: FileTexture (DX11 2D... Forum Reply 1 year 36 weeks ago
AsString (EX9.Texture) Forum Post 1 year 38 weeks ago
DX11 / Assimp / SketchUp Forum Post 2 years 10 weeks ago
DX11 override upstream... Forum Post 2 years 15 weeks ago
Re: DX11 override... Forum Reply 2 years 15 weeks ago
Re: Connecting 50 web... Forum Reply 2 years 17 weeks ago
StreamOutGS, but nothing... Forum Post 2 years 17 weeks ago
Re: StreamOutGS, but... Forum Reply 2 years 17 weeks ago
Re: StreamOutGS, but... Forum Reply 2 years 17 weeks ago
Re: StreamOutGS, but... Forum Reply 2 years 17 weeks ago
Re: Project Onto Moving... Forum Reply 2 years 35 weeks ago
Re: How to calculate... Forum Reply 2 years 48 weeks ago
Re: Gigabyte Flex... Forum Reply 2 years 51 weeks ago
Re: NVidia SLI Problem Forum Reply 3 years 4 days ago
Re: NVidia SLI Problem Forum Reply 3 years 4 days ago
Gigabyte Flex Display :... Forum Post 3 years 4 days ago
Re: Gigabyte Flex... Forum Reply 3 years 5 days ago
Re: Gigabyte Flex... Forum Reply 3 years 6 days ago
Re: Wishlist for vvvv50... Forum Reply 3 years 6 days ago
template for custom data... Forum Post 3 years 9 weeks ago
Re: VVVV.Nodes.Table.dll... Forum Reply 3 years 13 weeks ago
Re:... Forum Reply 3 years 17 weeks ago
AppendStructuredBufferon... Forum Post 3 years 17 weeks ago
VVVV on a Mac Pro "... Forum Post 3 years 18 weeks ago
Re: VVVV on a Mac Pro... Forum Reply 3 years 20 weeks ago
Re: VVVV on a Mac Pro... Forum Reply 3 years 22 weeks ago
Feature request : Make... Forum Post 3 years 27 weeks ago
Re: Recorder (to match... Forum Reply 3 years 27 weeks ago
Re: VVVV Installer... Forum Reply 3 years 27 weeks ago
Re: Recorder (to match... Forum Reply 3 years 27 weeks ago
Recorder (to match... Forum Post 3 years 27 weeks ago
Re: Any thoughts on a... Forum Reply 3 years 27 weeks ago
bug : save-as after ctrl... Forum Post 3 years 28 weeks ago
Re: VVVV on a Mac Pro... Forum Reply 3 years 30 weeks ago
Re: VVVV on a Mac Pro... Forum Reply 3 years 30 weeks ago

This is a list of contributions to the website made by user elliotwoods. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by elliotwoods Blog Post 31 weeks 3 days ago
shout by elliotwoods Blog Post 31 weeks 3 days ago
shout by elliotwoods Blog Post 31 weeks 3 days ago
shout by elliotwoods Blog Post 31 weeks 4 days ago
shout by elliotwoods Blog Post 45 weeks 4 days ago
shout by elliotwoods Blog Post 45 weeks 4 days ago
shout by elliotwoods Blog Post 45 weeks 4 days ago
shout by elliotwoods Blog Post 1 year 4 weeks ago
shout by elliotwoods Blog Post 1 year 4 weeks ago
shout by elliotwoods Blog Post 1 year 4 weeks ago
shout by elliotwoods Blog Post 1 year 24 weeks ago
shout by elliotwoods Blog Post 1 year 34 weeks ago
shout by elliotwoods Blog Post 1 year 34 weeks ago
DebugViewArt Blog Post 1 year 36 weeks ago
Rulr Workshop #7 Blog Post 2 years 6 weeks ago
shout by elliotwoods Blog Post 2 years 12 weeks ago
shout by elliotwoods Blog Post 2 years 12 weeks ago
shout by elliotwoods Blog Post 2 years 12 weeks ago
shout by elliotwoods Blog Post 2 years 13 weeks ago
shout by elliotwoods Blog Post 2 years 13 weeks ago
shout by elliotwoods Blog Post 2 years 13 weeks ago
shout by elliotwoods Blog Post 2 years 13 weeks ago
shout by elliotwoods Blog Post 2 years 13 weeks ago
shout by elliotwoods Blog Post 2 years 30 weeks ago
shout by elliotwoods Blog Post 2 years 31 weeks ago
shout by elliotwoods Blog Post 2 years 41 weeks ago
shout by elliotwoods Blog Post 2 years 42 weeks ago
shout by elliotwoods Blog Post 3 years 4 days ago
shout by elliotwoods Blog Post 3 years 1 week ago
shout by elliotwoods Blog Post 3 years 22 weeks ago
shout by elliotwoods Blog Post 3 years 23 weeks ago
Light Barrier [2014] Blog Post 3 years 31 weeks ago
shout by elliotwoods Blog Post 3 years 31 weeks ago
Lunar Surface [2014] Blog Post 3 years 34 weeks ago
shout by elliotwoods Blog Post 3 years 46 weeks ago
shout by elliotwoods Blog Post 3 years 46 weeks ago
Line Segments Space [... Blog Post 3 years 46 weeks ago
shout by elliotwoods Blog Post 3 years 46 weeks ago
shout by elliotwoods Blog Post 3 years 49 weeks ago
shout by elliotwoods Blog Post 4 years 19 hours ago
VVVV Workshop Seoul Blog Post 4 years 2 weeks ago
The Distortion Field 2014 Blog Post 4 years 2 weeks ago
shout by elliotwoods Blog Post 4 years 8 weeks ago
Designing Intelligent... Blog Post 4 years 11 weeks ago
shout by elliotwoods Blog Post 4 years 11 weeks ago
Shoot (EDSDK) help Blog Post 4 years 12 weeks ago
shout by elliotwoods Blog Post 4 years 17 weeks ago
shout by elliotwoods Blog Post 4 years 17 weeks ago
shout by elliotwoods Blog Post 4 years 23 weeks ago
VVVV Workshop Seoul Blog Post 4 years 24 weeks ago

This is a list of contributions to the website made by user elliotwoods. Every revision of a content type created will show up seperately here.


Warning

This page is outdated (and broken since the VVVV site update). But since some people might be curious how i used to describe myself when i was first starting with vvvv, i'll leave it up. Images are broken now.

Studio: Kimchi and chips

skype: elliotwoods
phone: +44 (0) 7944977628

Me

Hey all. I'm a visualist freelance based in Manchester, UK.
My nomenclature is split into 3:
live visualist name is gvilt (pronounced guilt)
real name is Elliot Woods
but on this website i'm found as sugokuGENKI

Below are some of the projects I gone done recently.

Projection mapping

My best examples of projection mapping have been produced for studio dotdotdot in Milan. The following installation demonstrates the workings of an oven used to bake ceramic objects (in this example, sinks and shower basins). The installation is a narrative animation, beginning with simple lighting effects on the dull clay objects, then the processes of scanning, burning and then lastly finalising the new shiny objects. These processes are demonstrated by manipulating the images on the surface of the objects using projection mapping.

Here's an early video of the project which is projected onto a polystyrene maquette, photos of the final installation follow, where the clay full size models were used at the exhibition.

[http://www.vimeo.com/2152186|

]

gvilt live graphics

My live visualist residency is at a friend's electro night at The Roadhouse in Manchester called Sex With Robots. The visuals have been going since October 08 and are a continuous work in progress.

The effects used are based around mapping features of the venue. Below is an early video, new videos are being uploaded tohttp://www.vimeo.com/elliotwoods/videos and will be updated here soon.

[http://www.vimeo.com/2176556|

]

gvilt lighting design

LED's

Here's a video of my night running the lights at the Spektrum club in Manchester (Oct 08). All DMX addressing was performed from scratch on the night, and the designs were largely made on the fly.

The punters and owners were impressed so I'm being asked back for more nights soon.


Moving heads

In January 2008, I worked with Albert Hwang on a project using a 3D gloveto allow audience members to come up and control a set of 12 Mac250's. Video can be seen on YouTube here.


This was my first project using VVVV, and I haven't looked back since!

anonymous user login

Shoutbox

~16h ago

joreg: @eglod: if not, we're doing something wrong... but did you check any of the other timeline options? animation

~17h ago

andresc4: Sometimes people finalize a project and can donate a good amount that month, but nobody knows what will happen on the next one :D

~17h ago

andresc4: @vux as @eno say, I think a 1 time payment of any given value its a good option also

~18h ago

ggml: where id the vl search algorythm implementation discussion?

~18h ago

eglod: @ catweasel, o.k. may be, I have to learn vl. Thank You catweasel! Is this possible with 84 years, what think You?

~20h ago

catweasel: I guess part of the issue, is payment is $ which means transaction fees on every payement will add up!

~22h ago

u7angel: @eno, it is a hassle for us too but its worth it i think.

~22h ago

eno: @vux @u7angel, of course, but an annual fee would be much more convenient for the accounting.

~1d ago

u7angel: @eno, the idea is to generate a steady income to motivate continious development.