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marcelxvi

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Registered since 18/09/16
Last seen never
Forum Profile marcelxvi

This is a list of contributions to the website made by user marcelxvi. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user marcelxvi. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user marcelxvi. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user marcelxvi. Every revision of a content type created will show up seperately here.


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anonymous user login

Shoutbox

~8h ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~2d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~3d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~4d ago

sinao: one side

~4d ago

sinao: How to apply texture only on one of a cube?

~4d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~8d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~8d ago

microdee: what's BC7?