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daniel

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Realname Daniel Schwarz
Registered since 23/02/11
Last seen never
Website http://www.danielschwarz.cc
Forum Profile daniel

danielschwarz

This is a list of contributions to the website made by user daniel. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user daniel. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: Multi channel audio Forum Reply 38 weeks 4 days ago
Re: Mapping and vvvv... Forum Reply 4 years 48 weeks ago

This is a list of contributions to the website made by user daniel. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by daniel Blog Post 37 weeks 5 days ago
shout by daniel Blog Post 3 years 30 weeks ago
shout by daniel Blog Post 3 years 51 weeks ago
shout by daniel Blog Post 4 years 33 weeks ago
shout by daniel Blog Post 5 years 18 weeks ago
shout by daniel Blog Post 5 years 49 weeks ago
shout by daniel Blog Post 5 years 49 weeks ago
shout by daniel Blog Post 5 years 49 weeks ago

This is a list of contributions to the website made by user daniel. Every revision of a content type created will show up seperately here.


anonymous user login

Shoutbox

~1d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~1d ago

velcrome: @mrboni check noodles pack

~2d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~2d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)

~2d ago

joreg: @mrboni that would be splinesgpu

~2d ago

microdee: @mrboni: ye olde GPU particles from DX9 times ;)

~2d ago

mrboni: is there some kind of gpu spline surface shader around?