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Registered since 16/10/10
Last seen never
Forum Profile almost

This is a list of contributions to the website made by user almost. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user almost. Every revision of a content type created will show up seperately here.

Title Type Created date
Re: vvvv and github, how... Forum Reply 4 years 18 weeks ago
Re: vvvv and github, how... Forum Reply 4 years 18 weeks ago
Re: vvvv and github, how... Forum Reply 4 years 18 weeks ago
.NET Runtime Version for... Forum Post 5 years 44 weeks ago
Re: .NET Runtime Version... Forum Reply 5 years 44 weeks ago
DirectShow input pin in... Forum Post 5 years 48 weeks ago
Using an OpenGL... Forum Post 5 years 49 weeks ago
Re: Compiling and using... Forum Reply 5 years 49 weeks ago
Compiling and using a... Forum Post 5 years 49 weeks ago
Re: Compiling and using... Forum Reply 5 years 49 weeks ago
Re: DirectShow input pin... Forum Reply 5 years 49 weeks ago
Re: DirectShow input pin... Forum Reply 5 years 49 weeks ago
Project setup in Visual... Forum Post 5 years 49 weeks ago
Re: Project setup in... Forum Reply 5 years 49 weeks ago
Extent of rendered text... Forum Post 6 years 19 weeks ago
Re: Extent of rendered... Forum Reply 6 years 19 weeks ago

This is a list of contributions to the website made by user almost. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user almost. Every revision of a content type created will show up seperately here.


Freelance developer in Brighton. I sometimes write VVVV plugins. http://almostobsolete.net

anonymous user login

Shoutbox

~1d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~1d ago

velcrome: @mrboni check noodles pack

~2d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~2d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)

~2d ago

joreg: @mrboni that would be splinesgpu

~2d ago

microdee: @mrboni: ye olde GPU particles from DX9 times ;)

~2d ago

mrboni: is there some kind of gpu spline surface shader around?