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neillzero

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Registered since 04/09/06
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Forum Profile neillzero

This is a list of contributions to the website made by user Neillzero. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user Neillzero. Every revision of a content type created will show up seperately here.

Title Type Created date
re: Handle Arduino data Forum Reply 13 years 43 weeks ago

This is a list of contributions to the website made by user Neillzero. Every revision of a content type created will show up seperately here.

Title Type Created date
lines and lines and... Blog Post 17 years 30 weeks ago

This is a list of contributions to the website made by user Neillzero. Every revision of a content type created will show up seperately here.


i am a newbie. not much info here.

Tutorials:

arduino alongside vvvv - passing multiple signals?. An extension to Mr Benefit's hard work?.

Stuff for newbies

trail of tutorials

  • FAQ GUI? "I just hit Alt+3 (Hide) on my last patch, i see no way to get it visible again..."
  • perhaps despite the name "HowTo Dx Rendering" is for all newbies: HowTo Dx Rendering?

Non-obvious tools

AxisAndGrid module

Provides a dx9 layer with axis and grid. toggle these with keypresses a and g, respectively. see DX9 Rendering at anchor #id68211

Camera

When a camera module is connected to your dx9 renderer, use the keys O to orbit, P to dolly ('P'osition), R to reset to the initial stuff. Z to zoom or pan (depending on mouse button).
When you set a camera's "initial distance", it isn't immediately used - reset with R to jump to the initial distance.
See DX9 Rendering at anchor #id68211

Renderer TTY

Apparently, other nodes may write debug information to tty renderer. HowTo+TTY+Rendering?

Stuff for me

For me to study:

  • girl power patches
    • Sound (Waveplayer Granular)
    • betahalo (root folder)
    • Color multiply
    • Dynamic Mesh (Dynamic Shell, Dynamic Tornado)
    • "move your camera" (with very reusable selectNeighbour)
    • "retro machine" (with steering)
    • Blender (physics)
    • Color comparison
    • Color cube
    • "VLY" (landscape)
    • Function (Complex Special)
    • Function (Complex Inverse)
    • "Bones/not human"
  • Spreads
  • Effects Framework?

Recently found useful

about me

Started 4/3/2006.

images

Here are dynamically generated lines over the objects in sanch's superformula shader demo patch.

anonymous user login

Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable