[14:34:01.437] everything you know is wrong [14:34:01.491] creating SplashScreen [14:34:01.496] setting environment variable for opencv .dlls to \bin [14:34:01.573] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\AddFlow3.ocx [14:34:01.605] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\CalibFilter.ax [14:34:01.657] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\Cheater.ax [14:34:01.724] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\CheaterIP.ax [14:34:01.777] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\CropFilter.ax [14:34:01.819] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\DSFreeFrameWrapper.ax [14:34:01.863] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\DSVSTBeattrackerHost.ax [14:34:01.906] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\DSVSTWrapper.ax [14:34:01.959] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\DumpSample.ax [14:34:02.008] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\ScaleFilter.ax [14:34:02.049] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\SharedMemRenderer.ax [14:34:02.099] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\SharedMemSource.ax [14:34:02.152] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\SharedMemTIP.ax [14:34:02.197] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\Sourcebuffer.ax [14:34:02.241] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\TextureSource.ax [14:34:02.282] succeeded registering: C:\Users\marco\vvvv_40beta21\bin\WavePlayer.ax [14:34:02.283] registering .v4p as filetype associated with C:\Users\marco\vvvv_40beta21\vvvv.exe [14:34:02.283] Could not register the .v4p filetype. Seems you are no admin. Never mind. There are more important things in life... [14:34:02.284] creating GClock [14:34:02.310] creating GMainloop [14:34:02.310] creating GLog [14:34:02.310] creating GNodeFactory [14:34:02.311] creating GApplication [14:34:02.311] creating GGlobals [14:34:02.466] adding: Undo (VVVV) [14:34:02.472] adding: IOBox (Value Advanced) [14:34:02.473] adding: IOBox (String) [14:34:02.473] adding: IOBox (Enumerations) [14:34:02.473] adding: IOBox (Color) [14:34:02.473] adding: IOBox (Node) [14:34:02.492] creating Gex9Base [14:34:02.517] Direct3D initialized. [14:34:02.518] adding: Rotate (Transform) [14:34:02.518] adding: Rotate (Transform Vector) [14:34:02.518] adding: Rotate (Quaternion Vector) [14:34:02.518] adding: Scale (Transform) [14:34:02.519] adding: Scale (Transform Vector) [14:34:02.519] adding: UniformScale (Transform) [14:34:02.519] adding: Translate (Transform) [14:34:02.520] adding: Translate (Transform Vector) [14:34:02.520] adding: Trapeze (Transform) [14:34:02.520] adding: Perspective (Transform) [14:34:02.520] adding: Vertigo (Transform Far) [14:34:02.521] adding: Vertigo (Transform Planes) [14:34:02.521] adding: Vertigo (Transform) [14:34:02.521] adding: Perspective (Transform OffCenter) [14:34:02.521] adding: Ortho (Transform) [14:34:02.522] adding: Ortho (Transform OffCenter) [14:34:02.522] adding: Inverse (Transform) [14:34:02.522] adding: * (Transform) [14:34:02.522] adding: Transpose (Transform) [14:34:02.523] adding: Shear (Transform) [14:34:02.523] adding: Transform (Transform 3d) [14:34:02.523] adding: Transform (Transform 3d Vector) [14:34:02.523] adding: Transform (Transform 2d) [14:34:02.524] adding: AspectRatio (Transform) [14:34:02.524] adding: MovingTriad (Transform) [14:34:02.524] adding: MovingTriad (Transform Vector) [14:34:02.524] adding: LookAt (Transform) [14:34:02.525] adding: LookAt (Transform Vector) [14:34:02.525] adding: ParallelEpiped (Transform) [14:34:02.525] adding: ParallelEpiped (Transform Vector) [14:34:02.526] adding: ArbitraryPoint (Transform) [14:34:02.526] adding: ArbitraryPoint (Transform Vector) [14:34:02.526] adding: ApplyTransform (Transform) [14:34:02.526] adding: ApplyTransform (Transform Vector) [14:34:02.527] adding: GetMatrix (Transform) [14:34:02.527] adding: SetMatrix (Transform) [14:34:02.527] adding: Homography (Transform 2d) [14:34:02.528] adding: * (3d) [14:34:02.528] adding: * (4d) [14:34:02.528] adding: * (3d Vector) [14:34:02.528] adding: * (4d Vector) [14:34:02.529] adding: Billboard (Transform) [14:34:02.529] adding: OneSided (Transform) [14:34:02.529] adding: WithinView (Transform) [14:34:02.530] adding: WithinProjection (Transform) [14:34:02.530] adding: WithinNormalizedProjection (Transform) [14:34:02.530] adding: WithinViewport (Transform) [14:34:02.531] adding: Inspektor (VVVV) [14:34:02.532] adding: Blackbox (VVVV) [14:34:02.532] adding: ADSR (Animation) [14:34:02.533] adding: Blinker (Animation) [14:34:02.533] adding: Change (Animation) [14:34:02.533] adding: FrameCounter (Animation) [14:34:02.534] adding: Decay (Animation) [14:34:02.534] adding: FrameDifference (Animation) [14:34:02.534] adding: FrameVelocity (Animation) [14:34:02.535] adding: * (Differential ConstantScale) [14:34:02.535] adding: + (Differential) [14:34:02.535] adding: * (Differential) [14:34:02.536] adding: Merge (Differential) [14:34:02.536] adding: DynamicMerge (Differential) [14:34:02.536] adding: Sin (Differential) [14:34:02.537] adding: Integrate (Differential) [14:34:02.537] adding: / (Differential) [14:34:02.537] adding: FrameDelay (Animation) [14:34:02.538] adding: FrameDelay (String) [14:34:02.538] adding: FrameDelay (Color) [14:34:02.538] adding: LFO (Animation) [14:34:02.539] adding: LFO (Differential) [14:34:02.539] adding: LinearFilter (Animation) [14:34:02.539] adding: LinearFilter (Animation Advanced) [14:34:02.540] adding: Oscillator (Animation Advanced) [14:34:02.540] adding: Oscillator (Animation) [14:34:02.540] adding: Damper (Animation) [14:34:02.541] adding: DeNiro (Animation) [14:34:02.541] adding: Newton (Animation) [14:34:02.541] adding: Sequencer (Animation) [14:34:02.542] adding: Delay (Animation) [14:34:02.563] adding: AudioMixer (System) [14:34:02.564] adding: AudioRecordSelector (System) [14:34:02.564] adding: MP3Parser (File) [14:34:02.564] adding: M3UParser (File) [14:34:02.565] adding: HSL (Color Join) [14:34:02.565] adding: HSL (Color Split) [14:34:02.565] adding: RGB (Color Join) [14:34:02.566] adding: + (Color) [14:34:02.566] adding: - (Color) [14:34:02.566] adding: Complement (Color) [14:34:02.567] adding: Cons (Color) [14:34:02.567] adding: Spectrum (Color) [14:34:02.567] adding: Tint (Color) [14:34:02.568] adding: Blend (Color) [14:34:02.568] adding: SetAlpha (Color) [14:34:02.568] adding: RGB (Color Split) [14:34:02.569] adding: * (Color) [14:34:02.569] adding: HSLtoHSV (Color) [14:34:02.569] adding: HSVtoHSL (Color) [14:34:02.570] adding: HSV (Color Join) [14:34:02.570] adding: HSV (Color Split) [14:34:02.570] adding: AsString (Color Hex) [14:34:02.571] adding: AsColor (String Hex) [14:34:02.571] adding: Reverse (Color) [14:34:02.571] adding: Shift (Color) [14:34:02.572] adding: CAR (Color) [14:34:02.572] adding: CDR (Color) [14:34:02.577] adding: RetroColors (Color) [14:34:02.578] adding: Windows98Colors (Color) [14:34:02.578] adding: NetscapeColors (Color) [14:34:02.579] adding: Switch (Color Input) [14:34:02.579] adding: Switch (Color Output) [14:34:02.580] adding: Rebraun (Devices) [14:34:02.580] adding: Dial (Devices Custom) [14:34:02.580] adding: GEL (Debug) [14:34:02.581] adding: Timing (Debug) [14:34:02.581] adding: Renderer (GDI) [14:34:02.581] adding: CPULoad (Debug) [14:34:02.582] adding: Graph (Debug) [14:34:02.582] adding: NetworkStatus (Debug) [14:34:02.582] adding: Memory (Debug) [14:34:02.583] enumeratig Game Devices...