vvvvhat's up
for the curious , the patch is here http://vvvv.meso.net/tiki-index.php?page=UserPagesanch
sorry man i have to much work now , in some day
sanch, can we have a look in your l-system patch? im quite courious
change the spreadcount
sanch: 5 FPS...aaaargh!!
yeah to have a result like in the screenshoot you must create seven bones module
not really spreadable? hum...
ok, I will try this... tomorrow
but not really spreadable :(
It´s like the lamp patch but you spread the rotation for each bones module
sanch thats really cool. im really courious how you did the branching... have you done the generations with a feedback loop? or by a static node system???
it´s a kind of bones system
really? I tried with feedback but the result is always too chaotic and I've never achieve your result
it can works with v8.1
too bad, I remain on v8.1...
yes, i put the patch online in one week
@Sanch: the trees are made with vvvv9?
Check my Userpage
@oschatz: sent you a mail
it´s dx9
the trees are from sanch ...
Who made those great recursive snapshots? It's GDI, isn't it?
ladi da
VVVVery cool link: http://www.generatorx.no/ Best to all.
hi joreg bist du da
hi thiv!?
@joreg: thanx pal! :)
hi woei!!
here is a fog helppatch. to sven it may concern: http://vvvv.meso.net/tiki-download_file.php?fileId=612
reeeespect, man! :)
i put the patch online soon
it´s me ;)
whoooooa, who's done that I system?
delicious pixel shaders big thanks
thx tonfilm!
NIce work mr Benifits A+ helpful, easy to understand and illustrated a real winner.
woei, i integrated the .mov in your page ...
mesh distortion patch is updated for beta9: http://vvvv.meso.net/tiki-index.php?page=TonfilmsPatches
thanks mr bene, looks like a lot of work!
great!
done! check the pixelshader for newbies tutorial http://vvvv.meso.net/tiki-index.php?page=pixelshader_for_newbies
great! free time is geting closer!
@onoxo be patient i'm writting the last chapter ... till the weekend it should be done
hi! does someone know where is a index page for "pixelshader for newbies"? i'm geting only particles from last changes
jup. help-files for shaders don't take the (EX9.Effect). e.g. GouraudDirectional help.v4p
mhh where to place a helpfile for a shader? creating a folder effects in the help directory and place the helpfile inside doesnt work...
as we say in france , merci !
as we say in frankfort, dankeschön !
To Tonfilm and Sanch, as we say in manhattan, nyce!
new patches to download: http://vvvv.meso.net/tiki-index.php?page=TonfilmsPatches
it´s perfect
sanch: i recorded my soundbug as a possible soundtrack for your movie... see attachment
uh. sh.. it was just a bug in my headphone. sorry, i thought it was the sound of your video... :-O no joke
yeah, the sound coming with the next video
sancho: the sound seems to be verrry inspired by the 180dB performance at the ARS ;) i still dont hear propperly
nice video sasnch!
7 modules : math surface http://vvvv.meso.net/tiki-index.php?page=UserPagesanch
merci !!
sanch, ta video est geniale
hardware reset fixed the o2 so i'm getting notes and controllers, the usb1x1+kaoss still don't. i'll post to forum later. thkx all
video introducing nintendos new game controller on this site: http://www.gamespot.com/news/2005/09/15/news_6133335.html
r.meyer please make a forum post and explain a bit more, maybe send your patch ?
r.meyer: maybe more than one midi-objects enabled in your subpatches...
i have only one device connected at any time, and patching only for midicontroller. i don´t get it, the same thing works in max in the same pc
r.meyer: make sure to have only ONE mididevice enabled in vvvv.
I'm in LOVVVVE! vvvv is almost too good to be true!
need some help, can't get midi to work i have tried maudio o2 and maudio usb1x1, midiox sees it, but vvvv cant, even with the spreads 1-16 and 1-100 in respentive channel and controller pins, what can i be doing wrong?
jeah. rubber johnny definitely inspired me..
Sorry, about this mispell Joreg.
Nice work koreg on the video that alot surface deformation. You should check out "rubber Johnny' by Chris Cunningham
ah. this one is in german. sorry. a more in depth documentation is still in the making
ai thanks. lars, one of the modellers has a bit more documentation online: http://larsoeschler.keydown.de/larsoeschler.de/imago/imago.html
hi joreg! this video is amaizing! how was it done?
reply button works again :-p some htaccess error.
hm. it does for me. can you detail via email?
strange; the "new reply" - button in the forum-posts doesn't work any more!
I got my spaceball running fine in vvvv. but there are some things in the protocol and with rs232 i dont really understand. anybody else with a spaceball who want to join and make the driver better and delope some special cameras/navigation for it?
preliminary documentatino of the imago project: http://joreg.ath.cx/imago_movie.html
-> forum: patching questions
if you want to rotate the quads that they alwas face the camera but not move with the camera you need a * (transform) as the last node in the transfrom chain where you connect the inverse rotation from the camera ...
inverse node camera on source pin
Simple question, I need the quads to alway face the camera, tia
anonymous pls try to elaborate on that question in the forums. at least i don't get what you're asking for
is there a way to tell rs232 how many chars captured per frame?
is there a way to tell rs232 how many chars captured per frame?
vvvVRocks!
user blog and community page are great job!
after watching the video. seems like another ms-oneway. once again with XAML they are working against open standards. google for XUL to read about the opensource alternative
i thin you have to take a look on this video ....Manuel Clement and others - Introducing Sparklehttp://channel9.msdn.com/showpost.aspx?postid=115387 is this the future of 3D
hold your horses, gents. lets heave the discussion to the wishlists forum, ok?
no
allready installed?
i dont really understand a lot about this things, but if it works as exepted i think its really cool. much better oranising of fiiles, automatic list generation, better searchoptions... mhh but what about the security issues of the plugin???
just downloaded and will give it a try. however i'm also no web/db.. expetr
yes cool... is it difficult to integrate the plugin in tiki and setup the sql database?
yes you are right. but maybe we first start with some modules and test it.
maybe build in nodes and user module could be in the same database, but tagged as node or module... as user i like to search for a certain function... its not so important if its build in or a module...
could also be usefull for organising the node reference...
anonymous user login
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