maybe its to early to reorganize the user modules... seems like meso is working on a complete different solution?!
i think its good, but underscores make problems in tiki or not?
what about: _Module_Category _Name_Subcategory what do the others think about a name structure for modules pages ?
i want to upload some new modules and i want it do do in a more organized manner. but i think for a future database its important to use a common standart structure... when each module has its own page the pages can linked together in various list.
i start to reorganize my module page. i make an own wikipage for every module for use with a maybe comming module database. any suggestions? what about a sql database or maybe taking a cvs?
vvvv is beutiful day @ woods
líve from psp
i know . massive spam attack . currently modifying the code :-P
hey admins, there´s some spam in the comments-area.. http://vvvv.meso.net/tiki-index.php?page=fleg%20-%20prototype
i allready mailed them O_o?! @MrBenefit
@morphopeleides & tonfilm: please boys don't forget my screenshots ... need them
hey schorsch. it was the version bug...not the driver... greetings from mr. höpfel, mit dem ich grad ein bier gebirschtlt hab.
engine error index buffer in cmesh dx8::
tnx michi tnx u7angel!
hi all!!!!im new...
@mischa: there is no way to make vvvv use a bigger font-size. fixed the dpi-bug for version 9.1. so then you can set your desktop settings to a higher dpi value which makes everything a bit more clumsy
sorry, but i love spam! would you please put it back? ;)
i hate spam! just deleted 20 entries here.
p.s. follow the white rabbit...
so: since kay is one of the architects behind croquet, one shall derive from this, that croquet actually is the future??? i always wanted to be a rabbit - now at least in my(your) computer...
hi, what should contain the args.txt for switching to a bigger fontsize for the interface in general? THANX!!!
Hi, how do I compile a patch (for instance, the shader version test patch?)
The best way to predict the future is to invent it, said my guru alan kay :) tell us
CROQUET- Your views please, considering this software and its limits could it be seen as a next vvvv, or am I totally off here. Please can some guru here explain.
is there any known reason for a game controller recognised by winxp not work ok vvvv? the misterious thing is that sometimes it does works.
15 gB enuff?
supr. call in before you come and bring some space on your hd for the debugger!
@joreg: i may visit you next week
@kalle: is there a chance you can lend us your laptop to debug?
is there a little hope that i also can use 9.1?
9.1 still taking its time. just as usual. we are at it.
They even have caffinated soap! LOL!!!
beta 9.1 still coming today?
very very very cool sanch. im still looking at it and try to understand it in detail...
sorry man i have to much work now , in some day
sanch, can we have a look in your l-system patch? im quite courious
change the spreadcount
sanch: 5 FPS...aaaargh!!
yeah to have a result like in the screenshoot you must create seven bones module
not really spreadable? hum...
ok, I will try this... tomorrow
but not really spreadable :(
It´s like the lamp patch but you spread the rotation for each bones module
sanch thats really cool. im really courious how you did the branching... have you done the generations with a feedback loop? or by a static node system???
it´s a kind of bones system
really? I tried with feedback but the result is always too chaotic and I've never achieve your result
it can works with v8.1
too bad, I remain on v8.1...
yes, i put the patch online in one week
@Sanch: the trees are made with vvvv9?
Check my Userpage
@oschatz: sent you a mail
the trees are from sanch ...
Who made those great recursive snapshots? It's GDI, isn't it?
hi joreg bist du da
@joreg: thanx pal! :)
here is a fog helppatch. to sven it may concern: http://vvvv.meso.net/tiki-download_file.php?fileId=612
reeeespect, man! :)
i put the patch online soon
it´s me ;)
whoooooa, who's done that I system?
delicious pixel shaders big thanks
NIce work mr Benifits A+ helpful, easy to understand and illustrated a real winner.
woei, i integrated the .mov in your page ...
mesh distortion patch is updated for beta9: http://vvvv.meso.net/tiki-index.php?page=TonfilmsPatches
thanks mr bene, looks like a lot of work!
done! check the pixelshader for newbies tutorial http://vvvv.meso.net/tiki-index.php?page=pixelshader_for_newbies
great! free time is geting closer!
@onoxo be patient i'm writting the last chapter ... till the weekend it should be done
hi! does someone know where is a index page for "pixelshader for newbies"? i'm geting only particles from last changes
jup. help-files for shaders don't take the (EX9.Effect). e.g. GouraudDirectional help.v4p
mhh where to place a helpfile for a shader? creating a folder effects in the help directory and place the helpfile inside doesnt work...
as we say in france , merci !
as we say in frankfort, dankeschön !
To Tonfilm and Sanch, as we say in manhattan, nyce!
sanch: i recorded my soundbug as a possible soundtrack for your movie... see attachment
uh. sh.. it was just a bug in my headphone. sorry, i thought it was the sound of your video... :-O no joke
yeah, the sound coming with the next video
sancho: the sound seems to be verrry inspired by the 180dB performance at the ARS ;) i still dont hear propperly
nice video sasnch!
sanch, ta video est geniale
hardware reset fixed the o2 so i'm getting notes and controllers, the usb1x1+kaoss still don't. i'll post to forum later. thkx all
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