@antokhio: that's super awesome!
auto calibration with emembedded sensors / fibres? has anyone done that? http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=A101E5FC70286B99C6F4AA077C4E59C5?doi=10.1.1.83.2401&rep=rep1&type=pdf
sunep there is this realy wired performance of my partner on 25. https://www.facebook.com/events/1641388952787112/
on my way to Berlin, who/what not to miss between now and next wednesday? send
@tonfilm nice and clear, thx!
Your welcome M!
Anyone have an email address for evvvvil?
ever got confused by polar and cartsian nodes? here is more: polar-spherical-and-geographic-coordinates
sure, gimme 5 minutes!
Anyone know a idea to make a quick quiz controlling by 9 ipads?
@timepernagel, thank you!
For whom it may concern: Kinect Studio on is released on Github: https://github.com/angelaHillier/Kinect-Studio-Sample AND https://github.com/angelaHillier/KSUtil
anyone at animago AWARD ?
Looking for Kinect fire particle patch to play around with. Fromhell patch did not work out (black render window).
would be cool if the vvvv windows apear in task view..
@solid: the DX11 pack comes with a node called MeasureText that will get you the total extent of a text..start from there..
@solid: the link was only for rect really..
Ty @joreg. You brought some thoughts, but still no idea how to wrap it in circle (using translate node?)
Hi! Is it possible to put text in geometry boundaries? (like quad or poly)
I will be in Berlin from 19th to 29th this months anything I shouldn't miss out on in those days?
@everyoneishappy thanks a lot!
@Solid_dan Becuase there are no UVs. Can use UV_Coords (DX11.GeomFX) from instance-noodles to add them if you want.
@sunep I made a thread in forum, thanks
@drehwurm: probably, but I think you need to be more specific about what you need to get a clear answer
Is there a way to render lot's of text into tables in Renderer?
@u7: apple laptops peaked at node13
Why dx11 mataballs doesn't work with phong or constant?
They mean the freakin metro apps i guess. marketing morons
@u7angel: "run UP TO TWO apps side by side on a screen at a time". TWO?! http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.325716000#faq
I'm looking for hardware constructor companies like http://www.mkt-ag.de arround germany, austria and switzerland... any tips? thx!
@ventolinmono Processing has no node based visual programming...
Oh, Processing3 has real time, contribution manager, debug and span mode: https://vimeo.com/140600280 Did I said it's multiplatform? :P
hmm its there but not working...
seems like: \addonpack\lib\nodes\plugins\vuxbins\GeometryNodes.dll) is missing. in current beta
@lasal: tesela super geil!
Thanks @h99, and thanks @joreg for the upcoming fix!
I'm seeing AsSharedTexture failing in some cases in 34.1, not 33.7 - anyone else?
mail sent through vvvv.org is not utf-8?
is it me, or is the search function, actually functional now? Well done whoever did that!
is there a 3d homography implemented?
can anyone recommend a pcmcia usb 3.0 card that works with the kinetv2, shipping in germany is a plus. THX!
is there a place that conglomerates available performances by vvvv users? if not check this idea: one-page-to-rule-all-the-vvvv-performancesinstallations
@synth - Thanks! There are some great other videos from that as well!
La-da-da-da-dahh It's the motherfuckin' micro-d-double-e
micro-fucking-dee can butcher my wookie anytime ;) Anyone managed to stop using instanced noodles once first patch opened? THE BEST
Micro-fucking-dee The Wookie Butcher
@evvvvil: get skin dx11 working with 3dsmax and some limitations from opencollada..but never get it in c4d.. Congrats!
@evvvvil: micro-fucking-dee i like that :D
certain comand in SSH node freezes vvvv during its execution... workarounds?
@evvvvil well done bro
@evvvvil : hell yeah!!
thankx to micro-fucking-dee aka the butcher who could skin any living thing, even extra terrestrial.
AAAAAAAAAAAAA I got rigged 3d models working in v4 dx11, in FBX with proper skinning / bones from CINEMA 4D... Tutorial soonish
still hoping they'll fix it again..
@h99 the link your referring to is to an even older version. for now this: http://www.microsoft.com/en-us/download/details.aspx?id=8109 should be the alternative
http://www.microsoft.com/en-us/download/details.aspx?id=34429 - dx9 web dload link. I can't edit page, I get a "Referencing to the file used in the field is not allowed" error.
DX9 is 14years old, time to say good bye I guess...
shouted too early they changed download link
@manuel, joreg: confirmed, MS might changed downloads or stopped supporting DX9
hi all, does anyone have the files from the bullet3d workshop? thx!
anonymous user login