Method delegate for pixelshader like texture fill functions carrying user defined metadata in its arguments.
Namespace: VVVV.Utils.SlimDXAssembly: VVVV.Utils3rdParty (in VVVV.Utils3rdParty.dll) Version: 1.0.4694.10872
Syntax
C# |
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public delegate void TextureFillFunction<TMetadata>( uint[] oldData, uint* data, int row, int col, int width, int height, TMetadata metadata ) |
Parameters
- oldData
- Type: array<System..::..UInt32>[]()[][]
- data
- Type: System..::..UInt32*
- row
- Type: System..::..Int32
- col
- Type: System..::..Int32
- width
- Type: System..::..Int32
- height
- Type: System..::..Int32
- metadata
- Type: TMetadata
Type Parameters
- TMetadata
[Missing <typeparam name="TMetadata"/> documentation for "T:VVVV.Utils.SlimDX.TextureFillFunction`1"]