Method delegate for pixelshader like texture fill functions carrying user defined metadata in its arguments.

Namespace: VVVV.Utils.SlimDX
Assembly: VVVV.Utils3rdParty (in VVVV.Utils3rdParty.dll) Version: 1.0.4694.10872

Syntax

C#
public delegate void TextureFillFunction<TMetadata>(
	uint[] oldData,
	uint* data,
	int row,
	int col,
	int width,
	int height,
	TMetadata metadata
)

Parameters

oldData
Type: array<System..::..UInt32>[]()[][]
data
Type: System..::..UInt32*
row
Type: System..::..Int32
col
Type: System..::..Int32
width
Type: System..::..Int32
height
Type: System..::..Int32
metadata
Type: TMetadata

Type Parameters

TMetadata

[Missing <typeparam name="TMetadata"/> documentation for "T:VVVV.Utils.SlimDX.TextureFillFunction`1"]

See Also