Method delegate for pixelshader like texture fill functions.
Namespace: VVVV.Utils.SlimDXAssembly: VVVV.Utils3rdParty (in VVVV.Utils3rdParty.dll) Version: 1.0.4694.10872
Syntax
C# |
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public delegate void TextureFillFunction( uint[] oldData, uint* data, int row, int col, int width, int height ) |
Parameters
- oldData
- Type: array<System..::..UInt32>[]()[][]
- data
- Type: System..::..UInt32*
- row
- Type: System..::..Int32
- col
- Type: System..::..Int32
- width
- Type: System..::..Int32
- height
- Type: System..::..Int32